|
|
|
@ -39,8 +39,9 @@ struct alignas(64) SwizzleTable { |
|
|
|
constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>(); |
|
|
|
constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>(); |
|
|
|
|
|
|
|
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
|
|
|
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { |
|
|
|
static void LegacySwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
|
|
|
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, |
|
|
|
u32 block_height) { |
|
|
|
std::array<u8*, 2> data_ptrs; |
|
|
|
const std::size_t stride = width * bytes_per_pixel; |
|
|
|
const std::size_t gobs_in_x = 64; |
|
|
|
@ -67,8 +68,9 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_ |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
|
|
|
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { |
|
|
|
static void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
|
|
|
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, |
|
|
|
u32 block_height) { |
|
|
|
std::array<u8*, 2> data_ptrs; |
|
|
|
const std::size_t stride{width * bytes_per_pixel}; |
|
|
|
const std::size_t gobs_in_x = 64; |
|
|
|
@ -96,6 +98,17 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_p |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, |
|
|
|
u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { |
|
|
|
if (bytes_per_pixel % 3 != 0) { |
|
|
|
FastSwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data, |
|
|
|
unswizzled_data, unswizzle, block_height); |
|
|
|
} else { |
|
|
|
LegacySwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data, |
|
|
|
unswizzled_data, unswizzle, block_height); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
u32 BytesPerPixel(TextureFormat format) { |
|
|
|
switch (format) { |
|
|
|
case TextureFormat::DXT1: |
|
|
|
@ -142,13 +155,8 @@ u32 BytesPerPixel(TextureFormat format) { |
|
|
|
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, |
|
|
|
u32 height, u32 block_height) { |
|
|
|
std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); |
|
|
|
if (bytes_per_pixel % 3 != 0) { |
|
|
|
FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, |
|
|
|
Memory::GetPointer(address), unswizzled_data.data(), true, block_height); |
|
|
|
} else { |
|
|
|
CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, |
|
|
|
Memory::GetPointer(address), unswizzled_data.data(), true, block_height); |
|
|
|
} |
|
|
|
return unswizzled_data; |
|
|
|
} |
|
|
|
|
|
|
|
|