12 changed files with 216 additions and 177 deletions
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1CMakeLists.txt
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3tools/README.md
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4tools/maxwell-disas/CMakeLists.txt
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60tools/maxwell-disas/file_environment.h
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16tools/maxwell-disas/main.cpp
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9tools/maxwell-ir/CMakeLists.txt
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59tools/maxwell-ir/main.cpp
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4tools/maxwell-spirv/CMakeLists.txt
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8tools/maxwell-spirv/main.cpp
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162tools/maxwell-spirv/recompiler_impl.cpp
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67tools/maxwell-spirv/spirv_recompiler_impl.cpp
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0tools/maxwell-spirv/spirv_reference_impl.cpp
@ -0,0 +1,60 @@ |
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project |
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// SPDX-License-Identifier: GPL-3.0-or-later |
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#pragma once |
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#include <cstdlib> |
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#include <sys/stat.h> |
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#include "shader_recompiler/environment.h" |
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class FileEnvironment final : public Shader::Environment { |
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public: |
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FileEnvironment() = default; |
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~FileEnvironment() override = default; |
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FileEnvironment& operator=(FileEnvironment&&) noexcept = default; |
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FileEnvironment(FileEnvironment&&) noexcept = default; |
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FileEnvironment& operator=(const FileEnvironment&) = delete; |
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FileEnvironment(const FileEnvironment&) = delete; |
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void Deserialize(std::ifstream& file) {} |
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[[nodiscard]] u64 ReadInstruction(u32 address) override { |
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if (address < read_lowest || address > read_highest) { |
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std::printf("cant read %08x\n", address); |
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std::abort(); |
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} |
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return code[(address - read_lowest) / sizeof(u64)]; |
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} |
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[[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override { return 0; } |
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[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override { |
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auto const it{texture_types.find(handle)}; |
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return it->second; |
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} |
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[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override { |
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auto const it{texture_pixel_formats.find(handle)}; |
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return it->second; |
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} |
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[[nodiscard]] bool IsTexturePixelFormatInteger(u32 handle) override { return true; } |
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[[nodiscard]] u32 ReadViewportTransformState() override { return viewport_transform_state; } |
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[[nodiscard]] u32 LocalMemorySize() const override { return local_memory_size; } |
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[[nodiscard]] u32 SharedMemorySize() const override { return shared_memory_size; } |
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[[nodiscard]] u32 TextureBoundBuffer() const override { return texture_bound; } |
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[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override { return workgroup_size; } |
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[[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override { |
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auto const it = cbuf_replacements.find((u64(bank) << 32) | u64(offset)); |
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return it != cbuf_replacements.end() ? std::optional{it->second} : std::nullopt; |
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} |
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[[nodiscard]] bool HasHLEMacroState() const override { return cbuf_replacements.size() != 0; } |
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void Dump(u64 pipeline_hash, u64 shader_hash) override {} |
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std::vector<u64> code; |
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std::unordered_map<u32, Shader::TextureType> texture_types; |
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std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; |
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std::unordered_map<u64, u32> cbuf_values; |
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std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements; |
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std::array<u32, 3> workgroup_size{}; |
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u32 local_memory_size{}; |
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u32 shared_memory_size{}; |
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u32 texture_bound{}; |
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u32 read_lowest{}; |
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u32 read_highest{}; |
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u32 initial_offset{}; |
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u32 viewport_transform_state = 1; |
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}; |
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@ -0,0 +1,9 @@ |
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# SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project |
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# SPDX-License-Identifier: GPL-3.0-or-later |
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add_executable(maxwell-ir main.cpp) |
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target_link_libraries(maxwell-ir PRIVATE common shader_recompiler Threads::Threads) |
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target_include_directories(maxwell-ir PRIVATE ${CMAKE_SOURCE_DIR}/src) |
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if(UNIX AND NOT APPLE) |
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install(TARGETS maxwell-ir) |
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endif() |
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create_target_directory_groups(maxwell-ir) |
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@ -0,0 +1,59 @@ |
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/maxwell/control_flow.h"
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#include "shader_recompiler/frontend/maxwell/translate_program.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/object_pool.h"
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#include "../maxwell-disas/file_environment.h"
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int IrShaderRecompilerImpl(int argc, char *argv[]) { |
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size_t cfg_offset = 0; |
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Shader::ObjectPool<Shader::IR::Inst> inst_pool; |
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Shader::ObjectPool<Shader::IR::Block> block_pool; |
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Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks; |
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FileEnvironment env; |
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FILE *fp = fopen(argv[1], "rb"); |
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if (fp != NULL) { |
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struct stat st; |
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fstat(fileno(fp), &st); |
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auto const words = (st.st_size / sizeof(u64)); |
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env.code.resize(words + 1); |
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fread(env.code.data(), sizeof(u64), words, fp); |
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fclose(fp); |
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} |
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env.read_highest = env.read_lowest + env.code.size() * sizeof(u64); |
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Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset); |
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Shader::HostTranslateInfo host_info; |
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host_info.support_float64 = true; |
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host_info.support_float16 = true; |
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host_info.support_int64 = true; |
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host_info.needs_demote_reorder = true; |
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host_info.support_snorm_render_buffer = true; |
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host_info.support_viewport_index_layer = true; |
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host_info.support_geometry_shader_passthrough = true; |
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host_info.support_conditional_barrier = true; |
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host_info.min_ssbo_alignment = 0; |
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auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info); |
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auto const dumped_ir = Shader::IR::DumpProgram(program); |
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std::printf("%s\n", dumped_ir.c_str()); |
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return EXIT_SUCCESS; |
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} |
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int main(int argc, char *argv[]) { |
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if (argc < 2) { |
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printf("usage: %s [input file]\n", argv[0]); |
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return EXIT_FAILURE; |
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} |
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return IrShaderRecompilerImpl(argc, argv); |
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} |
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@ -1,162 +0,0 @@ |
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <cstdlib>
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#include <sys/stat.h>
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/environment.h"
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#include "shader_recompiler/frontend/maxwell/control_flow.h"
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#include "shader_recompiler/frontend/maxwell/translate_program.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/object_pool.h"
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#include "shader_recompiler/profile.h"
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#include "shader_recompiler/runtime_info.h"
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class FileEnvironment final : public Shader::Environment { |
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public: |
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FileEnvironment() = default; |
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~FileEnvironment() override = default; |
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FileEnvironment& operator=(FileEnvironment&&) noexcept = default; |
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FileEnvironment(FileEnvironment&&) noexcept = default; |
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FileEnvironment& operator=(const FileEnvironment&) = delete; |
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FileEnvironment(const FileEnvironment&) = delete; |
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void Deserialize(std::ifstream& file); |
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[[nodiscard]] u64 ReadInstruction(u32 address) override; |
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[[nodiscard]] u32 ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) override; |
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[[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override; |
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[[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; |
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[[nodiscard]] bool IsTexturePixelFormatInteger(u32 handle) override; |
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[[nodiscard]] u32 ReadViewportTransformState() override; |
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[[nodiscard]] u32 LocalMemorySize() const override; |
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[[nodiscard]] u32 SharedMemorySize() const override; |
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[[nodiscard]] u32 TextureBoundBuffer() const override; |
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[[nodiscard]] std::array<u32, 3> WorkgroupSize() const override; |
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[[nodiscard]] std::optional<Shader::ReplaceConstant> GetReplaceConstBuffer(u32 bank, u32 offset) override; |
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[[nodiscard]] bool HasHLEMacroState() const override { |
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return cbuf_replacements.size() != 0; |
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} |
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void Dump(u64 pipeline_hash, u64 shader_hash) override; |
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std::vector<u64> code; |
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std::unordered_map<u32, Shader::TextureType> texture_types; |
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std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; |
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std::unordered_map<u64, u32> cbuf_values; |
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std::unordered_map<u64, Shader::ReplaceConstant> cbuf_replacements; |
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std::array<u32, 3> workgroup_size{}; |
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u32 local_memory_size{}; |
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u32 shared_memory_size{}; |
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u32 texture_bound{}; |
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u32 read_lowest{}; |
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u32 read_highest{}; |
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u32 initial_offset{}; |
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u32 viewport_transform_state = 1; |
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}; |
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void FileEnvironment::Deserialize(std::ifstream& file) {} |
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void FileEnvironment::Dump(u64 pipeline_hash, u64 shader_hash) { |
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//DumpImpl(pipeline_hash, shader_hash, code, read_highest, read_lowest, initial_offset, stage);
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} |
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u64 FileEnvironment::ReadInstruction(u32 address) { |
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if (address < read_lowest || address > read_highest) { |
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std::printf("cant read %08x\n", address); |
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std::abort(); |
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} |
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return code[(address - read_lowest) / sizeof(u64)]; |
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} |
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u32 FileEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { |
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return 0; |
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} |
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Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) { |
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auto const it{texture_types.find(handle)}; |
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return it->second; |
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} |
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Shader::TexturePixelFormat FileEnvironment::ReadTexturePixelFormat(u32 handle) { |
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auto const it{texture_pixel_formats.find(handle)}; |
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return it->second; |
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} |
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bool FileEnvironment::IsTexturePixelFormatInteger(u32 handle) { |
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return true; |
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} |
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u32 FileEnvironment::ReadViewportTransformState() { |
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return viewport_transform_state; |
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} |
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u32 FileEnvironment::LocalMemorySize() const { |
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return local_memory_size; |
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} |
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u32 FileEnvironment::SharedMemorySize() const { |
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return shared_memory_size; |
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} |
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u32 FileEnvironment::TextureBoundBuffer() const { |
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return texture_bound; |
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} |
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std::array<u32, 3> FileEnvironment::WorkgroupSize() const { |
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return workgroup_size; |
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} |
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std::optional<Shader::ReplaceConstant> FileEnvironment::GetReplaceConstBuffer(u32 bank, u32 offset) { |
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auto const it = cbuf_replacements.find((u64(bank) << 32) | u64(offset)); |
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return it != cbuf_replacements.end() ? std::optional{it->second} : std::nullopt; |
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} |
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int ShaderRecompilerImpl(int argc, char *argv[]) { |
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if (argc != 2) { |
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printf("usage: %s [input file] [-n]\n" |
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"RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]); |
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return EXIT_FAILURE; |
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} |
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size_t cfg_offset = 0; |
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Shader::ObjectPool<Shader::IR::Inst> inst_pool; |
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Shader::ObjectPool<Shader::IR::Block> block_pool; |
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Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks; |
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FileEnvironment env; |
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FILE *fp = fopen(argv[1], "rb"); |
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if (fp != NULL) { |
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struct stat st; |
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fstat(fileno(fp), &st); |
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auto const words = (st.st_size / sizeof(u64)); |
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env.code.resize(words + 1); |
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fread(env.code.data(), sizeof(u64), words, fp); |
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fclose(fp); |
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} |
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env.read_highest = env.read_lowest + env.code.size() * sizeof(u64); |
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Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset); |
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Shader::HostTranslateInfo host_info; |
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host_info.support_float64 = true; |
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host_info.support_float16 = true; |
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host_info.support_int64 = true; |
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host_info.needs_demote_reorder = true; |
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host_info.support_snorm_render_buffer = true; |
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host_info.support_viewport_index_layer = true; |
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host_info.support_geometry_shader_passthrough = true; |
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host_info.support_conditional_barrier = true; |
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host_info.min_ssbo_alignment = 0; |
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auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info); |
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// IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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// Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
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// std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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// IR::Program& program, Bindings& bindings, bool optimize)
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Shader::Profile profile{}; |
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Shader::RuntimeInfo runtime_info; |
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auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true); |
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fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout); |
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return EXIT_SUCCESS; |
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} |
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@ -0,0 +1,67 @@ |
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// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include <cstdlib>
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#include <sys/stat.h>
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/environment.h"
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#include "shader_recompiler/frontend/maxwell/control_flow.h"
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#include "shader_recompiler/frontend/maxwell/translate_program.h"
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#include "shader_recompiler/host_translate_info.h"
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#include "shader_recompiler/object_pool.h"
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#include "shader_recompiler/profile.h"
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#include "shader_recompiler/runtime_info.h"
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#include "../maxwell-disas/file_environment.h"
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int SpirvShaderRecompilerImpl(int argc, char *argv[]) { |
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if (argc != 2) { |
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printf("usage: %s [input file] [-n]\n" |
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"RAW SPIRV CODE WILL BE SENT TO STDOUT!\n", argv[0]); |
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return EXIT_FAILURE; |
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} |
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size_t cfg_offset = 0; |
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Shader::ObjectPool<Shader::IR::Inst> inst_pool; |
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Shader::ObjectPool<Shader::IR::Block> block_pool; |
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Shader::ObjectPool<Shader::Maxwell::Flow::Block> cfg_blocks; |
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FileEnvironment env; |
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FILE *fp = fopen(argv[1], "rb"); |
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if (fp != NULL) { |
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struct stat st; |
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fstat(fileno(fp), &st); |
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auto const words = (st.st_size / sizeof(u64)); |
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env.code.resize(words + 1); |
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fread(env.code.data(), sizeof(u64), words, fp); |
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fclose(fp); |
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} |
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env.read_highest = env.read_lowest + env.code.size() * sizeof(u64); |
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Shader::Maxwell::Flow::CFG cfg(env, cfg_blocks, cfg_offset); |
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Shader::HostTranslateInfo host_info; |
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host_info.support_float64 = true; |
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host_info.support_float16 = true; |
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host_info.support_int64 = true; |
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host_info.needs_demote_reorder = true; |
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host_info.support_snorm_render_buffer = true; |
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host_info.support_viewport_index_layer = true; |
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host_info.support_geometry_shader_passthrough = true; |
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host_info.support_conditional_barrier = true; |
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host_info.min_ssbo_alignment = 0; |
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auto program = Shader::Maxwell::TranslateProgram(inst_pool, block_pool, env, cfg, host_info); |
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// IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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// Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info)
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// std::vector<u32> EmitSPIRV(const Profile& profile, const RuntimeInfo& runtime_info,
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// IR::Program& program, Bindings& bindings, bool optimize)
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Shader::Profile profile{}; |
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Shader::RuntimeInfo runtime_info; |
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auto const spirv_pgm = Shader::Backend::SPIRV::EmitSPIRV(profile, program, true); |
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fwrite(spirv_pgm.data(), sizeof(u64), spirv_pgm.size(), stdout); |
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|
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return EXIT_SUCCESS; |
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} |
||||
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