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texture_cache: Split templates out

nce_cpp
yzct12345 4 years ago
committed by GitHub
parent
commit
e85149c507
  1. 3
      src/video_core/CMakeLists.txt
  2. 5
      src/video_core/renderer_opengl/gl_texture_cache.cpp
  3. 10
      src/video_core/renderer_opengl/gl_texture_cache_templates.cpp
  4. 2
      src/video_core/renderer_vulkan/vk_texture_cache.cpp
  5. 10
      src/video_core/renderer_vulkan/vk_texture_cache_templates.cpp
  6. 1528
      src/video_core/texture_cache/texture_cache.h
  7. 1507
      src/video_core/texture_cache/texture_cache_templates.h

3
src/video_core/CMakeLists.txt

@ -97,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_templates.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@ -155,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
renderer_vulkan/vk_texture_cache_templates.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@ -186,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
texture_cache/texture_cache_templates.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h

5
src/video_core/renderer_opengl/gl_texture_cache.cpp

@ -1,4 +1,4 @@
// Copyright 2019 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -18,10 +18,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/format_lookup_table.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/decoders.h"
namespace OpenGL {
namespace {

10
src/video_core/renderer_opengl/gl_texture_cache_templates.cpp

@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/texture_cache/texture_cache_templates.h"
namespace VideoCommon {
template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
}

2
src/video_core/renderer_vulkan/vk_texture_cache.cpp

@ -1,4 +1,4 @@
// Copyright 2019 yuzu Emulator Project
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

10
src/video_core/renderer_vulkan/vk_texture_cache_templates.cpp

@ -0,0 +1,10 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/texture_cache/texture_cache_templates.h"
namespace VideoCommon {
template class VideoCommon::TextureCache<Vulkan::TextureCacheParams>;
}

1528
src/video_core/texture_cache/texture_cache.h
File diff suppressed because it is too large
View File

1507
src/video_core/texture_cache/texture_cache_templates.h
File diff suppressed because it is too large
View File

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