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glasm: Remove unintentional '\n' on Undef32

nce_cpp
ReinUsesLisp 5 years ago
committed by ameerj
parent
commit
e607d856c2
  1. 2
      src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp

2
src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp

@ -225,7 +225,7 @@ void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
}
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
ctx.Add("MOV.S {}.x,0;\n", inst);
ctx.Add("MOV.S {}.x,0;", inst);
}
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {

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