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Merge pull request #7326 from ameerj/vp8
Merge pull request #7326 from ameerj/vp8
codecs: Implement VP8 video decoding supportnce_cpp
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GitHub
12 changed files with 183 additions and 26 deletions
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3CMakeLists.txt
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2src/video_core/CMakeLists.txt
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34src/video_core/command_classes/codecs/codec.cpp
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2src/video_core/command_classes/codecs/codec.h
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4src/video_core/command_classes/codecs/h264.cpp
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6src/video_core/command_classes/codecs/h264.h
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55src/video_core/command_classes/codecs/vp8.cpp
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74src/video_core/command_classes/codecs/vp8.h
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3src/video_core/command_classes/codecs/vp9.cpp
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12src/video_core/command_classes/codecs/vp9.h
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3src/video_core/command_classes/nvdec.cpp
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11src/video_core/command_classes/nvdec_common.h
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <vector>
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#include "video_core/command_classes/codecs/vp8.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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namespace Tegra::Decoder { |
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VP8::VP8(GPU& gpu_) : gpu(gpu_) {} |
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VP8::~VP8() = default; |
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const std::vector<u8>& VP8::ComposeFrame(const NvdecCommon::NvdecRegisters& state) { |
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VP8PictureInfo info; |
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gpu.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo)); |
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const bool is_key_frame = info.key_frame == 1u; |
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const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size); |
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const size_t header_size = is_key_frame ? 10u : 3u; |
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frame.resize(header_size + bitstream_size); |
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// Based on page 30 of the VP8 specification.
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// https://datatracker.ietf.org/doc/rfc6386/
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frame[0] = is_key_frame ? 0u : 1u; // 1-bit frame type (0: keyframe, 1: interframes).
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frame[0] |= static_cast<u8>((info.version & 7u) << 1u); // 3-bit version number
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frame[0] |= static_cast<u8>(1u << 4u); // 1-bit show_frame flag
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// The next 19-bits are the first partition size
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frame[0] |= static_cast<u8>((info.first_part_size & 7u) << 5u); |
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frame[1] = static_cast<u8>((info.first_part_size & 0x7f8u) >> 3u); |
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frame[2] = static_cast<u8>((info.first_part_size & 0x7f800u) >> 11u); |
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if (is_key_frame) { |
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frame[3] = 0x9du; |
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frame[4] = 0x01u; |
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frame[5] = 0x2au; |
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// TODO(ameerj): Horizontal/Vertical Scale
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// 16 bits: (2 bits Horizontal Scale << 14) | Width (14 bits)
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frame[6] = static_cast<u8>(info.frame_width & 0xff); |
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frame[7] = static_cast<u8>(((info.frame_width >> 8) & 0x3f)); |
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// 16 bits:(2 bits Vertical Scale << 14) | Height (14 bits)
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frame[8] = static_cast<u8>(info.frame_height & 0xff); |
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frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f)); |
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} |
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const u64 bitstream_offset = state.frame_bitstream_offset; |
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gpu.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size); |
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return frame; |
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} |
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} // namespace Tegra::Decoder
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// Copyright 2021 yuzu Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <array> |
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#include <vector> |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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#include "video_core/command_classes/nvdec_common.h" |
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namespace Tegra { |
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class GPU; |
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namespace Decoder { |
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class VP8 { |
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public: |
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explicit VP8(GPU& gpu); |
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~VP8(); |
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/// Compose the VP8 frame for FFmpeg decoding |
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[[nodiscard]] const std::vector<u8>& ComposeFrame(const NvdecCommon::NvdecRegisters& state); |
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private: |
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std::vector<u8> frame; |
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GPU& gpu; |
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struct VP8PictureInfo { |
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INSERT_PADDING_WORDS_NOINIT(14); |
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u16 frame_width; // actual frame width |
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u16 frame_height; // actual frame height |
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u8 key_frame; |
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u8 version; |
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union { |
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u8 raw; |
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BitField<0, 2, u8> tile_format; |
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BitField<2, 3, u8> gob_height; |
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BitField<5, 3, u8> reserverd_surface_format; |
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}; |
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u8 error_conceal_on; // 1: error conceal on; 0: off |
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u32 first_part_size; // the size of first partition(frame header and mb header partition) |
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u32 hist_buffer_size; // in units of 256 |
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u32 vld_buffer_size; // in units of 1 |
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// Current frame buffers |
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std::array<u32, 2> frame_stride; // [y_c] |
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u32 luma_top_offset; // offset of luma top field in units of 256 |
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u32 luma_bot_offset; // offset of luma bottom field in units of 256 |
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u32 luma_frame_offset; // offset of luma frame in units of 256 |
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u32 chroma_top_offset; // offset of chroma top field in units of 256 |
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u32 chroma_bot_offset; // offset of chroma bottom field in units of 256 |
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u32 chroma_frame_offset; // offset of chroma frame in units of 256 |
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INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams |
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// Decode picture buffer related |
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s8 current_output_memory_layout; |
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// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last |
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std::array<s8, 3> output_memory_layout; |
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u8 segmentation_feature_data_update; |
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INSERT_PADDING_BYTES_NOINIT(3); |
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// ucode return result |
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u32 result_value; |
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std::array<u32, 8> partition_offset; |
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INSERT_PADDING_WORDS_NOINIT(3); |
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}; |
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static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size"); |
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}; |
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} // namespace Decoder |
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} // namespace Tegra |
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