Browse Source
Since Android 15, google automatically forces "games" to be 60 hrz. This ensures the display's max refresh rate is actually used. Tested on a Google Pixel 7 Pro with Android 16 Co-authored-by: innix <dev@innix.space> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/373 Co-committed-by: innix <dev@innix.space>pull/258/head
committed by
crueter
1 changed files with 15 additions and 0 deletions
Loading…
Reference in new issue