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video_core: Remove unused variables

Silences several compiler warnings about unused variables.
pull/15/merge
Lioncash 6 years ago
parent
commit
e17fb5ee97
  1. 4
      src/video_core/gpu_thread.cpp
  2. 1
      src/video_core/macro/macro_jit_x64.cpp
  3. 9
      src/video_core/renderer_opengl/gl_arb_decompiler.cpp
  4. 3
      src/video_core/renderer_opengl/gl_shader_cache.cpp
  5. 13
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp
  6. 1
      src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
  7. 5
      src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
  8. 2
      src/video_core/texture_cache/format_lookup_table.cpp

4
src/video_core/gpu_thread.cpp

@ -44,9 +44,9 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
dma_pusher.DispatchCalls();
} else if (const auto data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
} else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) {
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
renderer.Rasterizer().ReleaseFences();
} else if (const auto data = std::get_if<GPUTickCommand>(&next.data)) {
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
} else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
renderer.Rasterizer().FlushRegion(data->addr, data->size);

1
src/video_core/macro/macro_jit_x64.cpp

@ -419,7 +419,6 @@ void Tegra::MacroJITx64Impl::Optimizer_ScanFlags() {
void MacroJITx64Impl::Compile() {
MICROPROFILE_SCOPE(MacroJitCompile);
bool keep_executing = true;
labels.fill(Xbyak::Label());
Common::X64::ABI_PushRegistersAndAdjustStack(*this, Common::X64::ABI_ALL_CALLEE_SAVED, 8);

9
src/video_core/renderer_opengl/gl_arb_decompiler.cpp

@ -1260,13 +1260,6 @@ std::string ARBDecompiler::Visit(const Node& node) {
return "{0, 0, 0, 0}.x";
}
const auto buffer_index = [this, &abuf]() -> std::string {
if (stage != ShaderType::Geometry) {
return "";
}
return fmt::format("[{}]", Visit(abuf->GetBuffer()));
};
const Attribute::Index index = abuf->GetIndex();
const u32 element = abuf->GetElement();
const char swizzle = Swizzle(element);
@ -1375,7 +1368,7 @@ std::string ARBDecompiler::Visit(const Node& node) {
return {};
}
if (const auto cmt = std::get_if<CommentNode>(&*node)) {
if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
// Uncommenting this will generate invalid code. GLASM lacks comments.
// AddLine("// {}", cmt->GetText());
return {};

3
src/video_core/renderer_opengl/gl_shader_cache.cpp

@ -237,7 +237,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
const ShaderParameters& params, Maxwell::ShaderProgram program_type, ProgramCode code,
ProgramCode code_b, VideoCommon::Shader::AsyncShaders& async_shaders, VAddr cpu_addr) {
const auto shader_type = GetShaderType(program_type);
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto& gpu = params.system.GPU();
gpu.ShaderNotify().MarkSharderBuilding();
@ -287,8 +286,6 @@ std::unique_ptr<Shader> Shader::CreateStageFromMemory(
std::unique_ptr<Shader> Shader::CreateKernelFromMemory(const ShaderParameters& params,
ProgramCode code) {
const std::size_t size_in_bytes = code.size() * sizeof(u64);
auto& gpu = params.system.GPU();
gpu.ShaderNotify().MarkSharderBuilding();

13
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -1952,10 +1952,6 @@ private:
return {fmt::format("({} != 0)", carry), Type::Bool};
}
Expression LogicalFIsNan(Operation operation) {
return GenerateUnary(operation, "isnan", Type::Bool, Type::Float);
}
Expression LogicalAssign(Operation operation) {
const Node& dest = operation[0];
const Node& src = operation[1];
@ -2771,15 +2767,6 @@ private:
return std::min<u32>(device.GetMaxVaryings(), Maxwell::NumVaryings);
}
bool IsRenderTargetEnabled(u32 render_target) const {
for (u32 component = 0; component < 4; ++component) {
if (header.ps.IsColorComponentOutputEnabled(render_target, component)) {
return true;
}
}
return false;
}
const Device& device;
const ShaderIR& ir;
const Registry& registry;

1
src/video_core/renderer_vulkan/fixed_pipeline_state.cpp

@ -40,7 +40,6 @@ constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
} // Anonymous namespace
void FixedPipelineState::Fill(const Maxwell& regs, bool has_extended_dynamic_state) {
const auto& clip = regs.view_volume_clip_control;
const std::array enabled_lut = {regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable};

5
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

@ -700,9 +700,9 @@ private:
}
void DeclareInternalFlags() {
constexpr std::array names = {"zero", "sign", "carry", "overflow"};
static constexpr std::array names{"zero", "sign", "carry", "overflow"};
for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
const auto flag_code = static_cast<InternalFlag>(flag);
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
}
@ -2798,7 +2798,6 @@ private:
std::map<GlobalMemoryBase, Id> global_buffers;
std::map<u32, TexelBuffer> uniform_texels;
std::map<u32, SampledImage> sampled_images;
std::map<u32, TexelBuffer> storage_texels;
std::map<u32, StorageImage> images;
std::array<Id, Maxwell::NumRenderTargets> frag_colors{};

2
src/video_core/texture_cache/format_lookup_table.cpp

@ -19,8 +19,6 @@ constexpr auto SNORM = ComponentType::SNORM;
constexpr auto UNORM = ComponentType::UNORM;
constexpr auto SINT = ComponentType::SINT;
constexpr auto UINT = ComponentType::UINT;
constexpr auto SNORM_FORCE_FP16 = ComponentType::SNORM_FORCE_FP16;
constexpr auto UNORM_FORCE_FP16 = ComponentType::UNORM_FORCE_FP16;
constexpr auto FLOAT = ComponentType::FLOAT;
constexpr bool C = false; // Normal color
constexpr bool S = true; // Srgb

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