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@ -19,27 +19,26 @@ void EmulatedConsole::ReloadFromSettings() { |
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} |
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void EmulatedConsole::SetTouchParams() { |
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// TODO(german77): Support any number of fingers
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std::size_t index = 0; |
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// Hardcode mouse, touchscreen and cemuhook parameters
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if (!Settings::values.mouse_enabled) { |
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// We can't use mouse as touch if native mouse is enabled
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if (!Settings::values.mouse_enabled) { |
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touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; |
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} |
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touch_params[index++] = |
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Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"}; |
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touch_params[index++] = |
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Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"}; |
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touch_params[index++] = |
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Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"}; |
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"}; |
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touch_params[index++] = |
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Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"}; |
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touch_params[index++] = |
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"}; |
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touch_params[index++] = |
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"}; |
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"}; |
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for (int i = 0; i < static_cast<int>(MaxActiveTouchInputs); i++) { |
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Common::ParamPackage touchscreen_param{}; |
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touchscreen_param.Set("engine", "touch"); |
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touchscreen_param.Set("axis_x", i * 2); |
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touchscreen_param.Set("axis_y", (i * 2) + 1); |
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touchscreen_param.Set("button", i); |
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touch_params[index++] = touchscreen_param; |
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} |
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const auto button_index = |
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static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue()); |
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@ -47,7 +46,7 @@ void EmulatedConsole::SetTouchParams() { |
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// Map the rest of the fingers from touch from button configuration
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for (const auto& config_entry : touch_buttons) { |
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if (index >= touch_params.size()) { |
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if (index >= MaxTouchDevices) { |
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continue; |
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} |
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Common::ParamPackage params{config_entry}; |
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@ -60,7 +59,6 @@ void EmulatedConsole::SetTouchParams() { |
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touch_button_params.Set("button", params.Serialize()); |
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touch_button_params.Set("x", x); |
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touch_button_params.Set("y", y); |
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touch_button_params.Set("touch_id", static_cast<int>(index)); |
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touch_params[index] = touch_button_params; |
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index++; |
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} |
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@ -178,12 +176,38 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) { |
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} |
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void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) { |
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if (index >= console.touch_values.size()) { |
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if (index >= MaxTouchDevices) { |
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return; |
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} |
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std::unique_lock lock{mutex}; |
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console.touch_values[index] = TransformToTouch(callback); |
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const auto touch_input = TransformToTouch(callback); |
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auto touch_index = GetIndexFromFingerId(index); |
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bool is_new_input = false; |
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if (!touch_index.has_value() && touch_input.pressed.value) { |
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touch_index = GetNextFreeIndex(); |
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is_new_input = true; |
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} |
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// No free entries or invalid state. Ignore input
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if (!touch_index.has_value()) { |
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return; |
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} |
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auto& touch_value = console.touch_values[touch_index.value()]; |
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if (is_new_input) { |
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touch_value.pressed.value = true; |
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touch_value.id = static_cast<u32>(index); |
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} |
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touch_value.x = touch_input.x; |
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touch_value.y = touch_input.y; |
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if (!touch_input.pressed.value) { |
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touch_value.pressed.value = false; |
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} |
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if (is_configuring) { |
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lock.unlock(); |
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@ -191,11 +215,15 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st |
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return; |
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} |
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// TODO(german77): Remap touch id in sequential order
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console.touch_state[index] = { |
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.position = {console.touch_values[index].x.value, console.touch_values[index].y.value}, |
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.id = static_cast<u32>(console.touch_values[index].id), |
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.pressed = console.touch_values[index].pressed.value, |
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// Touch outside allowed range. Ignore input
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if (touch_index.value() >= MaxActiveTouchInputs) { |
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return; |
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} |
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console.touch_state[touch_index.value()] = { |
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.position = {touch_value.x.value, touch_value.y.value}, |
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.id = static_cast<u32>(touch_index.value()), |
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.pressed = touch_input.pressed.value, |
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}; |
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lock.unlock(); |
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@ -222,6 +250,28 @@ TouchFingerState EmulatedConsole::GetTouch() const { |
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return console.touch_state; |
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} |
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std::optional<std::size_t> EmulatedConsole::GetIndexFromFingerId(std::size_t finger_id) const { |
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for (std::size_t index = 0; index < MaxTouchDevices; ++index) { |
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const auto& finger = console.touch_values[index]; |
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if (!finger.pressed.value) { |
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continue; |
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} |
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if (finger.id == static_cast<int>(finger_id)) { |
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return index; |
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} |
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} |
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return std::nullopt; |
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} |
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std::optional<std::size_t> EmulatedConsole::GetNextFreeIndex() const { |
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for (std::size_t index = 0; index < MaxTouchDevices; ++index) { |
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if (!console.touch_values[index].pressed.value) { |
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return index; |
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} |
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} |
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return std::nullopt; |
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} |
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void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { |
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std::scoped_lock lock{callback_mutex}; |
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for (const auto& poller_pair : callback_list) { |
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