|
|
@ -181,9 +181,10 @@ void EmuWindow_SDL2::PollEvents() { |
|
|
const u32 current_time = SDL_GetTicks(); |
|
|
const u32 current_time = SDL_GetTicks(); |
|
|
if (current_time > last_time + 2000) { |
|
|
if (current_time > last_time + 2000) { |
|
|
const auto results = Core::System::GetInstance().GetAndResetPerfStats(); |
|
|
const auto results = Core::System::GetInstance().GetAndResetPerfStats(); |
|
|
const auto title = fmt::format( |
|
|
|
|
|
"yuzu {} | {}-{} | FPS: {:.0f} ({:.0%})", Common::g_build_fullname, |
|
|
|
|
|
Common::g_scm_branch, Common::g_scm_desc, results.game_fps, results.emulation_speed); |
|
|
|
|
|
|
|
|
const auto title = |
|
|
|
|
|
fmt::format("yuzu {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname, |
|
|
|
|
|
Common::g_scm_branch, Common::g_scm_desc, results.game_fps, |
|
|
|
|
|
results.emulation_speed * 100.0); |
|
|
SDL_SetWindowTitle(render_window, title.c_str()); |
|
|
SDL_SetWindowTitle(render_window, title.c_str()); |
|
|
last_time = current_time; |
|
|
last_time = current_time; |
|
|
} |
|
|
} |
|
|
|