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@ -11,7 +11,9 @@ |
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#include "video_core/gpu.h" |
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#include "video_core/gpu.h" |
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#include "video_core/rasterizer_interface.h" |
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#include "video_core/rasterizer_interface.h" |
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namespace Core::Frontend { |
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class EmuWindow; |
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class EmuWindow; |
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} |
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namespace VideoCore { |
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namespace VideoCore { |
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@ -21,7 +23,7 @@ struct RendererSettings { |
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class RendererBase : NonCopyable { |
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class RendererBase : NonCopyable { |
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public: |
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public: |
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explicit RendererBase(EmuWindow& window); |
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explicit RendererBase(Core::Frontend::EmuWindow& window); |
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virtual ~RendererBase(); |
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virtual ~RendererBase(); |
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/// Swap buffers (render frame) |
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/// Swap buffers (render frame) |
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@ -59,7 +61,7 @@ protected: |
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/// Refreshes settings specific to the rasterizer. |
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/// Refreshes settings specific to the rasterizer. |
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void RefreshRasterizerSetting(); |
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void RefreshRasterizerSetting(); |
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EmuWindow& render_window; ///< Reference to the render window handle. |
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Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. |
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std::unique_ptr<RasterizerInterface> rasterizer; |
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std::unique_ptr<RasterizerInterface> rasterizer; |
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
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int m_current_frame = 0; ///< Current frame, should be set by the renderer |
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int m_current_frame = 0; ///< Current frame, should be set by the renderer |
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