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maxwell_to_gl: Add TriangleFan primitive topology

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
d88f57b60a
  1. 2
      src/video_core/renderer_opengl/maxwell_to_gl.h

2
src/video_core/renderer_opengl/maxwell_to_gl.h

@ -126,6 +126,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
return GL_TRIANGLES; return GL_TRIANGLES;
case Maxwell::PrimitiveTopology::TriangleStrip: case Maxwell::PrimitiveTopology::TriangleStrip:
return GL_TRIANGLE_STRIP; return GL_TRIANGLE_STRIP;
case Maxwell::PrimitiveTopology::TriangleFan:
return GL_TRIANGLE_FAN;
default: default:
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology)); LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
UNREACHABLE(); UNREACHABLE();

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