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@ -358,9 +358,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent) |
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INSERT(Settings, |
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rescale_hack, |
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tr("Alternative Shader Resolution Rescale"), |
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tr("May fix games with resolution rescale issues by taking advantage of a bug.\n" |
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"Fixes Luigi Mansion 3 line artifacts with AMD GPUs and blinking grey textures with Nvidia GPUs.")); |
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tr("Enable Legacy Rescale Pass"), |
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tr("May fix rescale issues in some games by relying on behavior from the previous implementation.\n" |
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"Legacy‑behavior workaround that fixes AMD GPU line artifacts and Nvidia GPU grey‑texture flicker in Luigi’s Mansion 3.")); |
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// Renderer (Extensions)
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INSERT(Settings, dyna_state, tr("Extended Dynamic State"), |
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