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@ -173,7 +173,7 @@ public: |
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{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"}, |
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{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"}, |
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{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"}, |
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{11, nullptr, "QueryAudioDeviceInputEvent"}, |
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{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"}, |
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{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"}, |
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{13, nullptr, "GetAudioSystemMasterVolumeSetting"}, |
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}; |
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@ -183,6 +183,10 @@ public: |
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buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, |
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"IAudioOutBufferReleasedEvent"); |
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// Should be similar to audio_output_device_switch_event
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audio_input_device_switch_event = Kernel::WritableEvent::CreateEventPair( |
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kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioInputDeviceSwitchedEvent"); |
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// Should only be signalled when an audio output device has been changed, example: speaker
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// to headset
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audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair( |
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@ -292,6 +296,15 @@ private: |
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rb.Push<u32>(1); |
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} |
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// Should be similar to QueryAudioDeviceOutputEvent
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void QueryAudioDeviceInputEvent(Kernel::HLERequestContext& ctx) { |
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LOG_WARNING(Service_Audio, "(STUBBED) called"); |
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IPC::ResponseBuilder rb{ctx, 2, 1}; |
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rb.Push(RESULT_SUCCESS); |
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rb.PushCopyObjects(audio_input_device_switch_event.readable); |
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} |
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void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) { |
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LOG_DEBUG(Service_Audio, "called"); |
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@ -302,6 +315,7 @@ private: |
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u32_le revision = 0; |
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Kernel::EventPair buffer_event; |
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Kernel::EventPair audio_input_device_switch_event; |
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Kernel::EventPair audio_output_device_switch_event; |
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}; // namespace Audio
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