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texture_cache: Address feedback

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
cff02c291c
  1. 5
      src/video_core/renderer_opengl/gl_texture_cache.cpp
  2. 15
      src/video_core/renderer_opengl/gl_texture_cache.h
  3. 2
      src/video_core/texture_cache/surface_base.h
  4. 17
      src/video_core/texture_cache/texture_cache.h

5
src/video_core/renderer_opengl/gl_texture_cache.cpp

@ -236,10 +236,7 @@ CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& param
true);
}
CachedSurface::~CachedSurface() {
views.clear();
main_view = nullptr;
}
CachedSurface::~CachedSurface() = default;
void CachedSurface::DownloadTexture(std::vector<u8>& staging_buffer) {
MICROPROFILE_SCOPE(OpenGL_Texture_Download);

15
src/video_core/renderer_opengl/gl_texture_cache.h

@ -89,21 +89,6 @@ public:
return surface.GetSurfaceParams();
}
u32 GetWidth() const {
const auto& owner_params = GetSurfaceParams();
return owner_params.GetMipWidth(params.base_level);
}
u32 GetHeight() const {
const auto& owner_params = GetSurfaceParams();
return owner_params.GetMipHeight(params.base_level);
}
u32 GetDepth() const {
const auto& owner_params = GetSurfaceParams();
return owner_params.GetMipDepth(params.base_level);
}
void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,

2
src/video_core/texture_cache/surface_base.h

@ -294,8 +294,8 @@ protected:
virtual TView CreateView(const ViewParams& view_key) = 0;
std::unordered_map<ViewParams, TView> views;
TView main_view;
std::unordered_map<ViewParams, TView> views;
private:
TView GetView(const ViewParams& key) {

17
src/video_core/texture_cache/texture_cache.h

@ -79,8 +79,7 @@ public:
if (surfaces.empty()) {
return;
}
std::sort(surfaces.begin(), surfaces.end(),
[](const TSurface& a, const TSurface& b) -> bool {
std::sort(surfaces.begin(), surfaces.end(), [](const TSurface& a, const TSurface& b) {
return a->GetModificationTick() < b->GetModificationTick();
});
for (const auto& surface : surfaces) {
@ -181,14 +180,16 @@ public:
}
void MarkColorBufferInUse(std::size_t index) {
if (render_targets[index].target)
render_targets[index].target->MarkAsModified(true, Tick());
if (auto& render_target = render_targets[index].target) {
render_target->MarkAsModified(true, Tick());
}
}
void MarkDepthBufferInUse() {
if (depth_buffer.target)
if (depth_buffer.target) {
depth_buffer.target->MarkAsModified(true, Tick());
}
}
void SetEmptyDepthBuffer() {
if (depth_buffer.target == nullptr) {
@ -245,11 +246,11 @@ protected:
}
SetEmptyDepthBuffer();
staging_cache.SetSize(2);
auto make_siblings = ([this](PixelFormat a, PixelFormat b) {
const auto make_siblings = [this](PixelFormat a, PixelFormat b) {
siblings_table[a] = b;
siblings_table[b] = a;
});
const u32 max_formats = static_cast<u32>(PixelFormat::Max);
};
const auto max_formats = static_cast<u32>(PixelFormat::Max);
siblings_table.reserve(max_formats);
for (u32 i = 0; i < max_formats; i++) {
siblings_table[static_cast<PixelFormat>(i)] = PixelFormat::Invalid;

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