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gl_state_tracker: Implement dirty flags for fragment color clamp

nce_cpp
ReinUsesLisp 6 years ago
parent
commit
cd63e8d770
  1. 10
      src/video_core/renderer_opengl/gl_rasterizer.cpp
  2. 5
      src/video_core/renderer_opengl/gl_state_tracker.cpp
  3. 1
      src/video_core/renderer_opengl/gl_state_tracker.h

10
src/video_core/renderer_opengl/gl_rasterizer.cpp

@ -1149,8 +1149,14 @@ void RasterizerOpenGL::SyncMultiSampleState() {
} }
void RasterizerOpenGL::SyncFragmentColorClampState() { void RasterizerOpenGL::SyncFragmentColorClampState() {
const auto& regs = system.GPU().Maxwell3D().regs;
glClampColor(GL_CLAMP_FRAGMENT_COLOR, regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
auto& gpu = system.GPU().Maxwell3D();
auto& flags = gpu.dirty.flags;
if (!flags[Dirty::FragmentClampColor]) {
return;
}
flags[Dirty::FragmentClampColor] = false;
glClampColor(GL_CLAMP_FRAGMENT_COLOR, gpu.regs.frag_color_clamp ? GL_TRUE : GL_FALSE);
} }
void RasterizerOpenGL::SyncBlendState() { void RasterizerOpenGL::SyncBlendState() {

5
src/video_core/renderer_opengl/gl_state_tracker.cpp

@ -201,6 +201,10 @@ void SetupDirtyLogicOp(Tables& tables) {
FillBlock(tables[0], OFF(logic_op), NUM(logic_op), LogicOp); FillBlock(tables[0], OFF(logic_op), NUM(logic_op), LogicOp);
} }
void SetupDirtyFragmentClampColor(Tables& tables) {
tables[0][OFF(frag_color_clamp)] = FragmentClampColor;
}
void SetupDirtyMisc(Tables& tables) { void SetupDirtyMisc(Tables& tables) {
auto& table = tables[0]; auto& table = tables[0];
@ -236,6 +240,7 @@ void StateTracker::Initialize() {
SetupDirtyRasterizeEnable(tables); SetupDirtyRasterizeEnable(tables);
SetupDirtyFramebufferSRGB(tables); SetupDirtyFramebufferSRGB(tables);
SetupDirtyLogicOp(tables); SetupDirtyLogicOp(tables);
SetupDirtyFragmentClampColor(tables);
SetupDirtyMisc(tables); SetupDirtyMisc(tables);
auto& store = dirty.on_write_stores; auto& store = dirty.on_write_stores;

1
src/video_core/renderer_opengl/gl_state_tracker.h

@ -69,6 +69,7 @@ enum : u8 {
RasterizeEnable, RasterizeEnable,
FramebufferSRGB, FramebufferSRGB,
LogicOp, LogicOp,
FragmentClampColor,
Last Last
}; };

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