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hle: service: audio: Create a service thread where appropriate.

nce_cpp
bunnei 4 years ago
committed by Morph
parent
commit
c91b912a07
  1. 7
      src/core/hle/service/audio/audout_u.cpp
  2. 3
      src/core/hle/service/audio/audren_u.cpp

7
src/core/hle/service/audio/audout_u.cpp

@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_, explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_, AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name) std::string&& unique_name)
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
device_name{std::move(device_name_)}, audio_params{audio_params_},
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
audio_core{audio_core_}, device_name{std::move(device_name_)},
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
"IAudioOut"} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},

3
src/core/hle/service/audio/audren_u.cpp

@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_, explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params, const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number) const std::size_t instance_number)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
service_context{system_, "IAudioRenderer"} {
// clang-format off // clang-format off
static const FunctionInfo functions[] = { static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},

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