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Merge pull request #927 from bunnei/fix-texs
gl_shader_decompiler: Fix TEXS mask and dest.
pull/15/merge
bunnei
8 years ago
committed by
GitHub
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with
5 additions and
2 deletions
-
src/video_core/renderer_opengl/gl_shader_decompiler.cpp
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@ -766,13 +766,16 @@ private: |
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// goes into gpr28+0 and gpr28+1
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size_t texs_offset{}; |
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size_t src_elem{}; |
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for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) { |
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size_t dest_elem{}; |
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for (unsigned elem = 0; elem < 2; ++elem) { |
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if (!instr.texs.IsComponentEnabled(elem)) { |
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if (!instr.texs.IsComponentEnabled(src_elem++)) { |
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// Skip disabled components
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continue; |
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} |
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regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, elem); |
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regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, |
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dest_elem++); |
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} |
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if (!instr.texs.HasTwoDestinations()) { |
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