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@ -7,9 +7,9 @@ |
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#include <cmath>
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#include <cmath>
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#include <memory>
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#include <memory>
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/3ds.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/frontend/input.h"
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#include "core/frontend/input.h"
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#include "core/hle/ipc.h"
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#include "core/hle/ipc.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/event.h"
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@ -19,7 +19,6 @@ |
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_spvr.h"
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#include "core/hle/service/hid/hid_user.h"
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#include "core/hle/service/hid/hid_user.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/service.h"
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#include "video_core/video_core.h"
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namespace Service { |
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namespace Service { |
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namespace HID { |
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namespace HID { |
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@ -59,6 +58,7 @@ static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton:: |
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buttons; |
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buttons; |
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static std::unique_ptr<Input::AnalogDevice> circle_pad; |
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static std::unique_ptr<Input::AnalogDevice> circle_pad; |
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static std::unique_ptr<Input::MotionDevice> motion_device; |
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static std::unique_ptr<Input::MotionDevice> motion_device; |
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static std::unique_ptr<Input::TouchDevice> touch_device; |
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DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) { |
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DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) { |
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// 30 degree and 60 degree are angular thresholds for directions
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// 30 degree and 60 degree are angular thresholds for directions
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@ -96,6 +96,7 @@ static void LoadInputDevices() { |
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circle_pad = Input::CreateDevice<Input::AnalogDevice>( |
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circle_pad = Input::CreateDevice<Input::AnalogDevice>( |
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Settings::values.analogs[Settings::NativeAnalog::CirclePad]); |
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Settings::values.analogs[Settings::NativeAnalog::CirclePad]); |
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motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device); |
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motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device); |
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touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device); |
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} |
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} |
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static void UnloadInputDevices() { |
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static void UnloadInputDevices() { |
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@ -104,6 +105,7 @@ static void UnloadInputDevices() { |
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} |
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} |
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circle_pad.reset(); |
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circle_pad.reset(); |
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motion_device.reset(); |
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motion_device.reset(); |
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touch_device.reset(); |
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} |
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} |
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static void UpdatePadCallback(u64 userdata, int cycles_late) { |
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static void UpdatePadCallback(u64 userdata, int cycles_late) { |
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@ -172,8 +174,10 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) { |
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// Get the current touch entry
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// Get the current touch entry
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TouchDataEntry& touch_entry = mem->touch.entries[mem->touch.index]; |
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TouchDataEntry& touch_entry = mem->touch.entries[mem->touch.index]; |
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bool pressed = false; |
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bool pressed = false; |
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std::tie(touch_entry.x, touch_entry.y, pressed) = VideoCore::g_emu_window->GetTouchState(); |
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float x, y; |
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std::tie(x, y, pressed) = touch_device->GetStatus(); |
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touch_entry.x = static_cast<u16>(x * Core::kScreenBottomWidth); |
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touch_entry.y = static_cast<u16>(y * Core::kScreenBottomHeight); |
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touch_entry.valid.Assign(pressed ? 1 : 0); |
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touch_entry.valid.Assign(pressed ? 1 : 0); |
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// TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
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// TODO(bunnei): We're not doing anything with offset 0xA8 + 0x18 of HID SharedMemory, which
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