19 changed files with 246 additions and 167 deletions
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1src/core/CMakeLists.txt
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6src/core/hle/ipc_helpers.h
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14src/core/hle/kernel/client_port.cpp
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38src/core/hle/kernel/client_session.cpp
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21src/core/hle/kernel/client_session.h
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2src/core/hle/kernel/hle_ipc.cpp
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13src/core/hle/kernel/hle_ipc.h
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1src/core/hle/kernel/object.cpp
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1src/core/hle/kernel/object.h
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115src/core/hle/kernel/server_session.cpp
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49src/core/hle/kernel/server_session.h
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32src/core/hle/kernel/session.cpp
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57src/core/hle/kernel/session.h
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9src/core/hle/kernel/svc.cpp
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2src/core/hle/service/nfp/nfp.cpp
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4src/core/hle/service/service.cpp
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5src/core/hle/service/sm/controller.cpp
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33src/core/hle/service/sm/sm.cpp
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6src/core/hle/service/sm/sm.h
@ -1,12 +1,36 @@ |
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// Copyright 2015 Citra Emulator Project
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel { |
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Session::Session() {} |
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Session::~Session() {} |
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Session::Session(KernelCore& kernel) : WaitObject{kernel} {} |
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Session::~Session() = default; |
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Session::SessionPair Session::Create(KernelCore& kernel, std::string name) { |
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auto session{std::make_shared<Session>(kernel)}; |
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auto client_session{Kernel::ClientSession::Create(kernel, session, name + "_Client").Unwrap()}; |
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auto server_session{Kernel::ServerSession::Create(kernel, session, name + "_Server").Unwrap()}; |
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session->name = std::move(name); |
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session->client = client_session; |
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session->server = server_session; |
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return std::make_pair(std::move(client_session), std::move(server_session)); |
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} |
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bool Session::ShouldWait(const Thread* thread) const { |
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UNIMPLEMENTED(); |
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return {}; |
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} |
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void Session::Acquire(Thread* thread) { |
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UNIMPLEMENTED(); |
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} |
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} // namespace Kernel
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@ -1,27 +1,64 @@ |
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// Copyright 2018 yuzu emulator team |
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// Copyright 2019 yuzu emulator team |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include "core/hle/kernel/object.h" |
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#include <memory> |
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#include <string> |
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#include "core/hle/kernel/wait_object.h" |
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#include "core/hle/result.h" |
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namespace Kernel { |
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class ClientSession; |
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class ClientPort; |
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class ServerSession; |
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/** |
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* Parent structure to link the client and server endpoints of a session with their associated |
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* client port. The client port need not exist, as is the case for portless sessions like the |
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* FS File and Directory sessions. When one of the endpoints of a session is destroyed, its |
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* corresponding field in this structure will be set to nullptr. |
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* client port. |
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*/ |
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class Session final { |
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class Session final : public WaitObject { |
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public: |
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std::weak_ptr<ClientSession> client; ///< The client endpoint of the session. |
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std::weak_ptr<ServerSession> server; ///< The server endpoint of the session. |
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std::shared_ptr<ClientPort> port; ///< The port that this session is associated with (optional). |
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explicit Session(KernelCore& kernel); |
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~Session() override; |
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using SessionPair = std::pair<std::shared_ptr<ClientSession>, std::shared_ptr<ServerSession>>; |
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static SessionPair Create(KernelCore& kernel, std::string name = "Unknown"); |
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std::string GetName() const override { |
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return name; |
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} |
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static constexpr HandleType HANDLE_TYPE = HandleType::Session; |
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HandleType GetHandleType() const override { |
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return HANDLE_TYPE; |
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} |
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bool ShouldWait(const Thread* thread) const override; |
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void Acquire(Thread* thread) override; |
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std::shared_ptr<ClientSession> Client() { |
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if (auto result{client.lock()}) { |
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return result; |
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} |
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return {}; |
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} |
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std::shared_ptr<ServerSession> Server() { |
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if (auto result{server.lock()}) { |
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return result; |
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} |
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return {}; |
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} |
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private: |
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std::string name; |
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std::weak_ptr<ClientSession> client; |
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std::weak_ptr<ServerSession> server; |
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}; |
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} // namespace Kernel |
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