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gl_state: Remove unused type alias

This isn't used anywhere within the header, so we can remove it, along
with the include that was previously necessary. This also uncovers an
indirect include in the cpp file for the assertion macros.
nce_cpp
Lioncash 7 years ago
parent
commit
c22d6203a9
  1. 1
      src/video_core/renderer_opengl/gl_state.cpp
  2. 4
      src/video_core/renderer_opengl/gl_state.h

1
src/video_core/renderer_opengl/gl_state.cpp

@ -4,6 +4,7 @@
#include <iterator>
#include <glad/glad.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_state.h"

4
src/video_core/renderer_opengl/gl_state.h

@ -7,12 +7,8 @@
#include <array>
#include <glad/glad.h>
#include "video_core/engines/maxwell_3d.h"
namespace OpenGL {
using Regs = Tegra::Engines::Maxwell3D::Regs;
namespace TextureUnits {
struct TextureUnit {

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