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Merge pull request #6724 from lioncash/nodisc-shader

shader_recompiler: Remove unnecessary [[nodiscard]] instances
pull/15/merge
Rodrigo Locatti 4 years ago
committed by GitHub
parent
commit
c0f99558fb
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  1. 4
      src/shader_recompiler/frontend/ir/ir_emitter.h
  2. 4
      src/shader_recompiler/frontend/ir/value.h

4
src/shader_recompiler/frontend/ir/ir_emitter.h

@ -327,8 +327,8 @@ public:
const Value& derivates, const Value& offset,
const F32& lod_clamp, TextureInstInfo info);
[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info);
[[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color,
TextureInstInfo info);
void ImageWrite(const Value& handle, const Value& coords, const Value& color,
TextureInstInfo info);
[[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords,
const Value& value, TextureInstInfo info);

4
src/shader_recompiler/frontend/ir/value.h

@ -197,8 +197,8 @@ public:
}
template <typename FlagsType>
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
[[nodiscard]] void SetFlags(FlagsType value) noexcept {
requires(sizeof(FlagsType) <= sizeof(u32) &&
std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept {
std::memcpy(&flags, &value, sizeof(value));
}

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