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configure_graphics: reword GLASM option

Change wording to explain that GLASM is actually short for Assembly Shaders
pull/15/merge
Vamsi Krishna 4 years ago
committed by GitHub
parent
commit
c05bbf375d
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  1. 2
      src/yuzu/configuration/configure_graphics.cpp

2
src/yuzu/configuration/configure_graphics.cpp

@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
} }
ui->backend->addItem(QStringLiteral("GLSL")); ui->backend->addItem(QStringLiteral("GLSL"));
ui->backend->addItem(tr("GLASM (NVIDIA Only)"));
ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)"));
ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)"));
SetupPerGameUI(); SetupPerGameUI();

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