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Revert "[vk] Tighten queue wait stages (#2734)" (#2751)

Proprietary Qualcomm drivers will not like this change after further research.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2751
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
pull/2753/head
Ribbit 2 months ago
committed by crueter
parent
commit
bfc10723bc
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  1. 5
      src/video_core/renderer_vulkan/vk_master_semaphore.cpp

5
src/video_core/renderer_vulkan/vk_master_semaphore.cpp

@ -114,11 +114,8 @@ VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuff
}
}
// Use precise wait stages instead of ALL_COMMANDS to avoid pipeline-wide stalls.
// First entry is used for external acquire waits; we wait at transfer and color output stages
// because this submit contains an upload cmd buffer and a render cmd buffer.
static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
};

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