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change default to opengl

eden-orbis-ps4
lizzie 2 weeks ago
parent
commit
bfbe6d2536
  1. 4
      src/common/settings.h

4
src/common/settings.h

@ -318,14 +318,14 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,

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