Browse Source

proper memswap mechanism

eden-orbis-ps4
lizzie 3 weeks ago
parent
commit
2bb022c285
  1. 101
      src/common/virtual_buffer.cpp
  2. 2
      src/common/virtual_buffer.h
  3. 8
      src/qt_common/config/uisettings.h
  4. 5
      src/yuzu_cmd/yuzu.cpp

101
src/common/virtual_buffer.cpp

@ -14,6 +14,9 @@
#include <ranges>
#include <csignal>
#include <boost/container/static_vector.hpp>
#include <orbis/SystemService.h>
typedef void (*SceKernelExceptionHandler)(int32_t, void*);
extern "C" int32_t sceKernelInstallExceptionHandler(int32_t signum, SceKernelExceptionHandler handler);
#endif
#include "common/assert.h"
@ -38,44 +41,90 @@
namespace Common {
#ifdef __OPENORBIS__
static struct sigaction old_sa_segv;
namespace Orbis {
struct Ucontext {
struct Sigset {
u64 bits[2];
} uc_sigmask;
int field1_0x10[12];
struct Mcontext {
u64 mc_onstack;
u64 mc_rdi;
u64 mc_rsi;
u64 mc_rdx;
u64 mc_rcx;
u64 mc_r8;
u64 mc_r9;
u64 mc_rax;
u64 mc_rbx;
u64 mc_rbp;
u64 mc_r10;
u64 mc_r11;
u64 mc_r12;
u64 mc_r13;
u64 mc_r14;
u64 mc_r15;
int mc_trapno;
u16 mc_fs;
u16 mc_gs;
u64 mc_addr;
int mc_flags;
u16 mc_es;
u16 mc_ds;
u64 mc_err;
u64 mc_rip;
u64 mc_cs;
u64 mc_rflags;
u64 mc_rsp;
u64 mc_ss;
u64 mc_len;
u64 mc_fpformat;
u64 mc_ownedfp;
u64 mc_lbrfrom;
u64 mc_lbrto;
u64 mc_aux1;
u64 mc_aux2;
u64 mc_fpstate[104];
u64 mc_fsbase;
u64 mc_gsbase;
u64 mc_spare[6];
} uc_mcontext;
struct Ucontext* uc_link;
struct ExStack {
void* ss_sp;
std::size_t ss_size;
int ss_flags;
int _align;
} uc_stack;
int uc_flags;
int __spare[4];
int field7_0x4f4[3];
};
}
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
static void SwapHandler(int sig, siginfo_t* si, void* raw_context) {
if (std::ranges::find_if(swap_regions, [addr = si->si_addr](auto const& e) {
static void SwapHandler(int sig, void* raw_context) {
auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
if (std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}) != swap_regions.end()) {
size_t const page_size = 4096;
size_t const page_mask = ~0xfff;
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(si->si_addr) & page_mask);
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(mctx.mc_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(res != MAP_FAILED);
} else {
struct sigaction* retry_sa = &old_sa_segv;
if ((retry_sa->sa_flags & SA_SIGINFO) != 0) {
retry_sa->sa_sigaction(sig, si, raw_context);
} else if (retry_sa->sa_handler == SIG_DFL) {
signal(sig, SIG_DFL);
} else if (retry_sa->sa_handler == SIG_IGN) {
// ignore?
} else {
retry_sa->sa_handler(sig);
}
LOG_ERROR(HW_Memory, "fault in addr {:#x}", mctx.mc_addr);
sceSystemServiceLoadExec("EXIT", nullptr);
}
}
bool InitSwap() noexcept {
struct sigaction sa;
sa.sa_handler = NULL;
sa.sa_sigaction = &SwapHandler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_SIGINFO | SA_RESTART;
return sigaction(SIGSEGV, &sa, &old_sa_segv) == 0;
void InitSwap() noexcept {
sceKernelInstallExceptionHandler(SIGSEGV, &SwapHandler);
}
#else
bool InitSwap() noexcept {
return true;
}
void InitSwap() noexcept {}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept {
@ -83,7 +132,7 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
void* addr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
ASSERT(addr != nullptr);
#elif defined(__OPENORBIS__)
void* addr = mmap(nullptr, size, PROT_NONE, MAP_VOID | MAP_PRIVATE, -1, 0);
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_VOID | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
#else

2
src/common/virtual_buffer.h

@ -12,7 +12,7 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
bool InitSwap() noexcept;
void InitSwap() noexcept;
template <typename T>
class VirtualBuffer final {

8
src/qt_common/config/uisettings.h

@ -159,7 +159,13 @@ struct Values {
Setting<bool> enable_discord_presence{linkage, false, "enable_discord_presence", Category::Ui};
// logging
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
Setting<bool> show_console{linkage,
#ifdef __OPENORBIS__
true,
#else
false,
#endif
"showConsole", Category::Ui};
// Screenshots
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",

5
src/yuzu_cmd/yuzu.cpp

@ -53,8 +53,10 @@
#ifdef __OPENORBIS__
#include <orbis/SystemService.h>
#include <cxxabi.h>
#include <__thread/support.h>
# define STUB_WEAK(name) extern "C" void name() { printf("called " #name); asm volatile("ud2"); }
STUB_WEAK(__cxa_thread_atexit)
void *__cxa_thread_atexit_impl = nullptr;
STUB_WEAK(__assert)
STUB_WEAK(ZSTD_trace_compress_begin)
STUB_WEAK(ZSTD_trace_compress_end)
@ -235,7 +237,6 @@ int main(int argc, char** argv) {
{0, 0, 0, 0},
// clang-format on
};
#ifdef __OPENORBIS__
// PS4 will use this path by default UNLESS overriden; this is so users
// can quickly launch whatever they want.

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