Browse Source

more stupid stuff

lizzie 3 weeks ago
parent
commit
8b5b977888
  1. 71
      src/common/virtual_buffer.cpp
  2. 5
      src/yuzu_cmd/yuzu.cpp

71
src/common/virtual_buffer.cpp

@ -11,7 +11,9 @@
#endif
#ifdef __OPENORBIS__
#include <ranges>
#include <csignal>
#include <boost/container/static_vector.hpp>
#endif
#include "common/assert.h"
@ -28,10 +30,54 @@
# ifndef MAP_VOID
# define MAP_VOID 0x100
# endif
// sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed
# undef sa_sigaction
# define sa_sigaction __sa_handler.__sa_sigaction
#endif
namespace Common {
#ifdef __OPENORBIS__
static struct sigaction old_sa_segv;
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
static void SwapHandler(int sig, siginfo_t* si, void* raw_context) {
if (std::ranges::find_if(swap_regions, [addr = si->si_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}) != swap_regions.end()) {
size_t const page_size = 4096;
size_t const page_mask = ~0xfff;
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(si->si_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(res != MAP_FAILED);
} else {
struct sigaction* retry_sa = &old_sa_segv;
if ((retry_sa->sa_flags & SA_SIGINFO) != 0) {
retry_sa->sa_sigaction(sig, si, raw_context);
} else if (retry_sa->sa_handler == SIG_DFL) {
signal(sig, SIG_DFL);
} else if (retry_sa->sa_handler == SIG_IGN) {
// ignore?
} else {
retry_sa->sa_handler(sig);
}
}
}
bool InitSwap() noexcept {
struct sigaction sa;
sa.sa_handler = NULL;
sa.sa_sigaction = &SwapHandler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_SIGINFO | SA_RESTART;
return sigaction(SIGSEGV, &sa, &old_sa_segv) == 0;
}
#else
bool InitSwap() noexcept {
return true;
}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* addr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
@ -39,6 +85,7 @@ void* AllocateMemoryPages(std::size_t size) noexcept {
#elif defined(__OPENORBIS__)
void* addr = mmap(nullptr, size, PROT_NONE, MAP_VOID | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
#else
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
@ -50,33 +97,11 @@ void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept {
if (!addr)
return;
#ifdef _WIN32
VirtualFree(addr, 0, MEM_RELEASE)
VirtualFree(addr, 0, MEM_RELEASE);
#else
int rc = munmap(addr, size);
ASSERT(rc == 0);
#endif
}
#ifdef __OPENORBIS__
static struct sigaction old_sa_segv;
static void SwapHandler(int sig, siginfo_t* si, void* raw_context) {
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(si->si_addr) & ~0xfff);
void* res = mmap(aligned_addr, 4096, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(res != MAP_FAILED);
}
bool InitSwap() noexcept {
struct sigaction sa;
sa.sa_handler = NULL;
sa.__sa_handler.__sa_sigaction = &SwapHandler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_SIGINFO | SA_RESTART;
return sigaction(SIGSEGV, &sa, &old_sa_segv) == 0;
}
#else
bool InitSwap() noexcept {
return true;
}
#endif
} // namespace Common

5
src/yuzu_cmd/yuzu.cpp

@ -236,6 +236,11 @@ int main(int argc, char** argv) {
// clang-format on
};
#ifdef __OPENORBIS__
// PS4 will use this path by default UNLESS overriden; this is so users
// can quickly launch whatever they want.
filepath = "/data/eden/games/test.nro";
#endif
while (optind < argc) {
int arg = getopt_long(argc, argv, "g:fhvp::c:u:d:", long_options, &option_index);
if (arg != -1) {

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