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@ -1583,13 +1583,16 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) |
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// There seems to be a bug on Nvidia's driver where updating only higher attributes ends up
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// There seems to be a bug on Nvidia's driver where updating only higher attributes ends up
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// generating dirty state. Track the highest dirty attribute and update all attributes until
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// generating dirty state. Track the highest dirty attribute and update all attributes until
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// that one.
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// that one.
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size_t highest_dirty_attr{}; |
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size_t highest_dirty_attr = 0; |
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bool has_dirty_attr = false; |
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for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { |
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for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { |
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if (dirty[Dirty::VertexAttribute0 + index]) { |
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if (dirty[Dirty::VertexAttribute0 + index]) { |
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highest_dirty_attr = index; |
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highest_dirty_attr = index; |
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has_dirty_attr = true; |
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} |
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} |
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} |
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} |
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for (size_t index = 0; index < highest_dirty_attr; ++index) { |
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if (has_dirty_attr) { |
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for (size_t index = 0; index <= highest_dirty_attr; ++index) { |
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const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]}; |
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const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]}; |
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const u32 binding{attribute.buffer}; |
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const u32 binding{attribute.buffer}; |
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dirty[Dirty::VertexAttribute0 + index] = false; |
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dirty[Dirty::VertexAttribute0 + index] = false; |
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@ -1605,6 +1608,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs) |
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}); |
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}); |
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} |
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} |
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} |
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} |
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} |
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for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { |
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for (size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) { |
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if (!dirty[Dirty::VertexBinding0 + index]) { |
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if (!dirty[Dirty::VertexBinding0 + index]) { |
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continue; |
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continue; |
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