|
|
@ -102,6 +102,8 @@ void ConfigureGraphics::SetConfiguration() { |
|
|
ui->nvdec_emulation->setCurrentIndex( |
|
|
ui->nvdec_emulation->setCurrentIndex( |
|
|
static_cast<int>(Settings::values.nvdec_emulation.GetValue())); |
|
|
static_cast<int>(Settings::values.nvdec_emulation.GetValue())); |
|
|
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); |
|
|
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); |
|
|
|
|
|
ui->resolution_combobox->setCurrentIndex( |
|
|
|
|
|
static_cast<int>(Settings::values.resolution_setup.GetValue())); |
|
|
} else { |
|
|
} else { |
|
|
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); |
|
|
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); |
|
|
ConfigurationShared::SetHighlight(ui->api_widget, |
|
|
ConfigurationShared::SetHighlight(ui->api_widget, |
|
|
@ -122,6 +124,11 @@ void ConfigureGraphics::SetConfiguration() { |
|
|
ConfigurationShared::SetHighlight(ui->ar_label, |
|
|
ConfigurationShared::SetHighlight(ui->ar_label, |
|
|
!Settings::values.aspect_ratio.UsingGlobal()); |
|
|
!Settings::values.aspect_ratio.UsingGlobal()); |
|
|
|
|
|
|
|
|
|
|
|
ConfigurationShared::SetPerGameSetting(ui->resolution_combobox, |
|
|
|
|
|
&Settings::values.resolution_setup); |
|
|
|
|
|
ConfigurationShared::SetHighlight(ui->resolution_label, |
|
|
|
|
|
!Settings::values.resolution_setup.UsingGlobal()); |
|
|
|
|
|
|
|
|
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); |
|
|
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); |
|
|
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); |
|
|
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); |
|
|
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); |
|
|
ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); |
|
|
@ -133,11 +140,14 @@ void ConfigureGraphics::SetConfiguration() { |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void ConfigureGraphics::ApplyConfiguration() { |
|
|
void ConfigureGraphics::ApplyConfiguration() { |
|
|
|
|
|
const auto resolution_setup = static_cast<Settings::ResolutionSetup>( |
|
|
|
|
|
ui->resolution_combobox->currentIndex() - |
|
|
|
|
|
((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); |
|
|
|
|
|
|
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, |
|
|
ui->fullscreen_mode_combobox); |
|
|
ui->fullscreen_mode_combobox); |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, |
|
|
ui->aspect_ratio_combobox); |
|
|
ui->aspect_ratio_combobox); |
|
|
|
|
|
|
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, |
|
|
ui->use_disk_shader_cache, use_disk_shader_cache); |
|
|
ui->use_disk_shader_cache, use_disk_shader_cache); |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, |
|
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, |
|
|
@ -165,7 +175,16 @@ void ConfigureGraphics::ApplyConfiguration() { |
|
|
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); |
|
|
Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green())); |
|
|
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); |
|
|
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); |
|
|
} |
|
|
} |
|
|
|
|
|
if (Settings::values.resolution_setup.UsingGlobal()) { |
|
|
|
|
|
Settings::values.resolution_setup.SetValue(resolution_setup); |
|
|
|
|
|
} |
|
|
} else { |
|
|
} else { |
|
|
|
|
|
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { |
|
|
|
|
|
Settings::values.resolution_setup.SetGlobal(true); |
|
|
|
|
|
} else { |
|
|
|
|
|
Settings::values.resolution_setup.SetGlobal(false); |
|
|
|
|
|
Settings::values.resolution_setup.SetValue(resolution_setup); |
|
|
|
|
|
} |
|
|
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { |
|
|
if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { |
|
|
Settings::values.renderer_backend.SetGlobal(true); |
|
|
Settings::values.renderer_backend.SetGlobal(true); |
|
|
Settings::values.shader_backend.SetGlobal(true); |
|
|
Settings::values.shader_backend.SetGlobal(true); |
|
|
@ -207,6 +226,7 @@ void ConfigureGraphics::ApplyConfiguration() { |
|
|
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); |
|
|
Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue())); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
Settings::UpdateRescalingInfo(); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void ConfigureGraphics::changeEvent(QEvent* event) { |
|
|
void ConfigureGraphics::changeEvent(QEvent* event) { |
|
|
@ -312,6 +332,7 @@ void ConfigureGraphics::SetupPerGameUI() { |
|
|
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); |
|
|
ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); |
|
|
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); |
|
|
ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); |
|
|
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); |
|
|
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); |
|
|
|
|
|
ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal()); |
|
|
ui->use_asynchronous_gpu_emulation->setEnabled( |
|
|
ui->use_asynchronous_gpu_emulation->setEnabled( |
|
|
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); |
|
|
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); |
|
|
ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); |
|
|
ui->nvdec_emulation->setEnabled(Settings::values.nvdec_emulation.UsingGlobal()); |
|
|
@ -340,6 +361,9 @@ void ConfigureGraphics::SetupPerGameUI() { |
|
|
ConfigurationShared::SetColoredComboBox( |
|
|
ConfigurationShared::SetColoredComboBox( |
|
|
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, |
|
|
ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, |
|
|
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true))); |
|
|
static_cast<int>(Settings::values.fullscreen_mode.GetValue(true))); |
|
|
|
|
|
ConfigurationShared::SetColoredComboBox( |
|
|
|
|
|
ui->resolution_combobox, ui->resolution_label, |
|
|
|
|
|
static_cast<int>(Settings::values.resolution_setup.GetValue(true))); |
|
|
ConfigurationShared::InsertGlobalItem( |
|
|
ConfigurationShared::InsertGlobalItem( |
|
|
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); |
|
|
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); |
|
|
ConfigurationShared::InsertGlobalItem( |
|
|
ConfigurationShared::InsertGlobalItem( |
|
|
|