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@ -52,7 +52,9 @@ void Setup(UnitState<false>& state) { |
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} |
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} |
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void Shutdown() { |
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void Shutdown() { |
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#ifdef ARCHITECTURE_x86_64
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shader_map.clear(); |
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shader_map.clear(); |
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#endif // ARCHITECTURE_x86_64
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} |
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} |
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static Common::Profiling::TimingCategory shader_category("Vertex Shader"); |
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static Common::Profiling::TimingCategory shader_category("Vertex Shader"); |
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