Browse Source

citra-qt: persist hardware-rendering and shaders-jit settings

Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
nce_cpp
Pierre de La Morinerie 10 years ago
parent
commit
b95e88c55d
  1. 8
      src/citra_qt/main.cpp

8
src/citra_qt/main.cpp

@ -443,10 +443,18 @@ void GMainWindow::OnOpenHotkeysDialog() {
void GMainWindow::SetHardwareRendererEnabled(bool enabled) { void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
VideoCore::g_hw_renderer_enabled = enabled; VideoCore::g_hw_renderer_enabled = enabled;
Config config;
Settings::values.use_hw_renderer = enabled;
config.Save();
} }
void GMainWindow::SetShaderJITEnabled(bool enabled) { void GMainWindow::SetShaderJITEnabled(bool enabled) {
VideoCore::g_shader_jit_enabled = enabled; VideoCore::g_shader_jit_enabled = enabled;
Config config;
Settings::values.use_shader_jit = enabled;
config.Save();
} }
void GMainWindow::ToggleWindowMode() { void GMainWindow::ToggleWindowMode() {

Loading…
Cancel
Save