|
|
@ -1,3 +1,57 @@ |
|
|
|
|
|
# Development |
|
|
|
|
|
|
|
|
|
|
|
* **Windows**: [Windows Building Guide](./docs/build/Windows.md) |
|
|
|
|
|
* **Linux**: [Linux Building Guide](./docs/build/Linux.md) |
|
|
|
|
|
* **Android**: [Android Building Guide](./docs/build/Android.md) |
|
|
|
|
|
* **Solaris**: [Solaris Building Guide](./docs/build/Solaris.md) |
|
|
|
|
|
* **FreeBSD**: [FreeBSD Building Guide](./docs/build/FreeBSD.md) |
|
|
|
|
|
* **macOS**: [macOS Building Guide](./docs/build/macOS.md) |
|
|
|
|
|
|
|
|
|
|
|
# Building speedup |
|
|
|
|
|
|
|
|
|
|
|
If you have an HDD, use ramdisk (build in RAM): |
|
|
|
|
|
```sh |
|
|
|
|
|
sudo mkdir /tmp/ramdisk |
|
|
|
|
|
sudo chmod 777 /tmp/ramdisk |
|
|
|
|
|
# about 10GB needed |
|
|
|
|
|
sudo mount -t tmpfs -o size=10G myramdisk /tmp/ramdisk |
|
|
|
|
|
cmake -B /tmp/ramdisk |
|
|
|
|
|
cmake --build /tmp/ramdisk -- -j32 |
|
|
|
|
|
sudo umount /tmp/ramdisk |
|
|
|
|
|
``` |
|
|
|
|
|
|
|
|
|
|
|
# How to test JIT |
|
|
|
|
|
|
|
|
|
|
|
## gdb |
|
|
|
|
|
|
|
|
|
|
|
Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>` |
|
|
|
|
|
|
|
|
|
|
|
Then hook up an aarch64-gdb (use `yay aarch64-gdb` or `sudo pkg in arch64-gdb` to install) |
|
|
|
|
|
Then type `target remote localhost:1234` and type `c` (for continue) - and then if it crashes just do a `bt` (backtrace) and `layout asm`. |
|
|
|
|
|
|
|
|
|
|
|
### gdb cheatsheet |
|
|
|
|
|
|
|
|
|
|
|
- `mo <cmd>`: Monitor commands, `get info`, `get fastmem` and `get mappings` are available. |
|
|
|
|
|
- `detach`: Detach from remote (i.e restarting the emulator). |
|
|
|
|
|
- `c`: Continue |
|
|
|
|
|
- `p <expr>`: Print variable, `p/x <expr>` for hexadecimal. |
|
|
|
|
|
- `r`: Run |
|
|
|
|
|
- `bt`: Print backtrace |
|
|
|
|
|
- `info threads`: Print all active threads |
|
|
|
|
|
- `thread <number>`: Switch to the given thread (see `info threads`) |
|
|
|
|
|
- `layout asm`: Display in assembly mode (TUI) |
|
|
|
|
|
- `si`: Step assembly instruction |
|
|
|
|
|
- `s` or `step`: Step over LINE OF CODE (not assembly) |
|
|
|
|
|
- `display <expr>`: Display variable each step. |
|
|
|
|
|
- `n`: Next (skips over call frame of a function) |
|
|
|
|
|
- `frame <number>`: Switches to the given frame (from `bt`) |
|
|
|
|
|
- `br <expr>`: Set breakpoint at `<expr>`. |
|
|
|
|
|
- `delete`: Deletes all breakpoints. |
|
|
|
|
|
- `catch throw`: Breakpoint at throw. Can also use `br __cxa_throw` |
|
|
|
|
|
|
|
|
|
|
|
Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference of a pointer) or `*(1 + var)` (computed expression). |
|
|
|
|
|
|
|
|
|
|
|
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html). |
|
|
|
|
|
|
|
|
## Bisecting older commits |
|
|
## Bisecting older commits |
|
|
|
|
|
|
|
|
|