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@ -2,6 +2,10 @@ |
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <chrono>
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#include <cmath>
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#include <thread>
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#include "common/math_util.h"
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#include "input_common/analog_from_button.h"
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#include "input_common/analog_from_button.h"
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namespace InputCommon { |
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namespace InputCommon { |
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@ -11,31 +15,104 @@ public: |
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using Button = std::unique_ptr<Input::ButtonDevice>; |
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using Button = std::unique_ptr<Input::ButtonDevice>; |
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Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, |
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Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_, |
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float modifier_scale_) |
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float modifier_scale_, float modifier_angle_) |
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: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), |
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: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), |
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right(std::move(right_)), modifier(std::move(modifier_)), |
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modifier_scale(modifier_scale_) {} |
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std::tuple<float, float> GetStatus() const override { |
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constexpr float SQRT_HALF = 0.707106781f; |
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int x = 0, y = 0; |
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right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), |
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modifier_angle(modifier_angle_) { |
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update_thread = std::thread(&Analog::UpdateStatus, this); |
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} |
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if (right->GetStatus()) { |
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++x; |
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~Analog() override { |
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update_thread_running = false; |
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if (update_thread.joinable()) { |
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update_thread.join(); |
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} |
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} |
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if (left->GetStatus()) { |
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--x; |
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} |
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void MoveToDirection(bool enable, float to_angle) { |
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if (!enable) { |
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return; |
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} |
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} |
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if (up->GetStatus()) { |
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++y; |
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constexpr float TAU = Common::PI * 2.0f; |
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// Use wider angle to ease the transition.
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constexpr float aperture = TAU * 0.15f; |
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const float top_limit = to_angle + aperture; |
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const float bottom_limit = to_angle - aperture; |
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if ((angle > to_angle && angle <= top_limit) || |
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(angle + TAU > to_angle && angle + TAU <= top_limit)) { |
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angle -= modifier_angle; |
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if (angle < 0) { |
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angle += TAU; |
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} |
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} else if ((angle >= bottom_limit && angle < to_angle) || |
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(angle - TAU >= bottom_limit && angle - TAU < to_angle)) { |
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angle += modifier_angle; |
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if (angle >= TAU) { |
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angle -= TAU; |
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} |
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} else { |
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angle = to_angle; |
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} |
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} |
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if (down->GetStatus()) { |
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--y; |
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} |
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void UpdateStatus() { |
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while (update_thread_running) { |
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const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; |
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bool r = right->GetStatus(); |
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bool l = left->GetStatus(); |
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bool u = up->GetStatus(); |
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bool d = down->GetStatus(); |
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// Eliminate contradictory movements
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if (r && l) { |
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r = false; |
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l = false; |
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} |
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if (u && d) { |
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u = false; |
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d = false; |
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} |
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// Move to the right
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MoveToDirection(r && !u && !d, 0.0f); |
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// Move to the upper right
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MoveToDirection(r && u && !d, Common::PI * 0.25f); |
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// Move up
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MoveToDirection(u && !l && !r, Common::PI * 0.5f); |
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// Move to the upper left
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MoveToDirection(l && u && !d, Common::PI * 0.75f); |
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// Move to the left
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MoveToDirection(l && !u && !d, Common::PI); |
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// Move to the bottom left
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MoveToDirection(l && !u && d, Common::PI * 1.25f); |
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// Move down
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MoveToDirection(d && !l && !r, Common::PI * 1.5f); |
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// Move to the bottom right
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MoveToDirection(r && !u && d, Common::PI * 1.75f); |
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// Move if a key is pressed
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if (r || l || u || d) { |
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amplitude = coef; |
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} else { |
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amplitude = 0; |
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} |
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// Delay the update rate to 100hz
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std::this_thread::sleep_for(std::chrono::milliseconds(10)); |
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} |
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} |
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} |
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const float coef = modifier->GetStatus() ? modifier_scale : 1.0f; |
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return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF), |
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static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF)); |
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std::tuple<float, float> GetStatus() const override { |
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return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude); |
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} |
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} |
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bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { |
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bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { |
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@ -59,6 +136,11 @@ private: |
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Button right; |
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Button right; |
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Button modifier; |
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Button modifier; |
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float modifier_scale; |
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float modifier_scale; |
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float modifier_angle; |
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float angle{}; |
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float amplitude{}; |
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std::thread update_thread; |
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bool update_thread_running{true}; |
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}; |
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}; |
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std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { |
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std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) { |
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@ -69,8 +151,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para |
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auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); |
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auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine)); |
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auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); |
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auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine)); |
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auto modifier_scale = params.Get("modifier_scale", 0.5f); |
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auto modifier_scale = params.Get("modifier_scale", 0.5f); |
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auto modifier_angle = params.Get("modifier_angle", 0.035f); |
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return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), |
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return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left), |
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std::move(right), std::move(modifier), modifier_scale); |
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std::move(right), std::move(modifier), modifier_scale, |
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modifier_angle); |
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} |
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} |
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} // namespace InputCommon
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} // namespace InputCommon
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