Browse Source
shader: Allow tracking of indirect buffers without variable offset
shader: Allow tracking of indirect buffers without variable offset
While changing this code, simplify tracking code to allow returning the base address node, this way callers don't have to manually rebuild it on each invocation.pull/15/merge
6 changed files with 36 additions and 35 deletions
-
6src/video_core/shader/decode/image.cpp
-
19src/video_core/shader/decode/memory.cpp
-
8src/video_core/shader/decode/texture.cpp
-
11src/video_core/shader/shader_ir.cpp
-
2src/video_core/shader/shader_ir.h
-
25src/video_core/shader/track.cpp
Write
Preview
Loading…
Cancel
Save
Reference in new issue