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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/log.h"
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#include "core/hle/hle.h"
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#include "core/hle/service/frd_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace FRD_U
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namespace FRD_U { |
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const Interface::FunctionInfo FunctionTable[] = { |
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{0x00050000, nullptr, "GetFriendKey"}, |
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{0x00080000, nullptr, "GetMyPresence"}, |
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{0x00100040, nullptr, "GetPassword"}, |
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{0x00190042, nullptr, "GetFriendFavoriteGame"}, |
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{0x001A00C4, nullptr, "GetFriendInfo"}, |
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{0x001B0080, nullptr, "IsOnFriendList"}, |
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{0x001C0042, nullptr, "DecodeLocalFriendCode"}, |
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{0x001D0002, nullptr, "SetCurrentlyPlayingText"}, |
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{0x00320042, nullptr, "SetClientSdkVersion"} |
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}; |
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Interface class
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Interface::Interface() { |
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Register(FunctionTable, ARRAY_SIZE(FunctionTable)); |
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} |
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Interface::~Interface() { |
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} |
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} // namespace
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