|
|
|
@ -1383,7 +1383,7 @@ void Device::CollectPhysicalMemoryInfo() { |
|
|
|
|
|
|
|
if (Settings::values.vram_usage_mode.GetValue() != Settings::VramUsageMode::Aggressive) { |
|
|
|
// Account for resolution scaling in memory limits
|
|
|
|
const size_t normal_memory = 8_GiB; |
|
|
|
const size_t normal_memory = 3_GiB; |
|
|
|
const size_t scaler_memory = 2_GiB * Settings::values.resolution_info.ScaleUp(1); |
|
|
|
device_access_memory = |
|
|
|
std::min<u64>(device_access_memory, normal_memory + scaler_memory); |
|
|
|
@ -1393,7 +1393,7 @@ void Device::CollectPhysicalMemoryInfo() { |
|
|
|
} |
|
|
|
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); |
|
|
|
device_access_memory = static_cast<u64>(std::max<s64>( |
|
|
|
std::min<s64>(available_memory - 6_GiB, 5_GiB), std::min<s64>(local_memory, 5_GiB))); |
|
|
|
std::min<s64>(available_memory - 8_GiB, 6_GiB), std::min<s64>(local_memory, 6_GiB))); |
|
|
|
} |
|
|
|
|
|
|
|
void Device::CollectToolingInfo() { |
|
|
|
|