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qt: reset progress bar after shader compilation

nce_cpp
Liam 3 years ago
parent
commit
a5c55abaaf
  1. 4
      src/yuzu/loading_screen.cpp

4
src/yuzu/loading_screen.cpp

@ -147,6 +147,10 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
ui->progress_bar->setMaximum(static_cast<int>(total));
previous_total = total;
}
// Reset the progress bar ranges if compilation is done
if (stage == VideoCore::LoadCallbackStage::Complete) {
ui->progress_bar->setRange(0, 0);
}
QString estimate;
// If theres a drastic slowdown in the rate, then display an estimate

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