3 changed files with 1714 additions and 0 deletions
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2src/video_core/CMakeLists.txt
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1362src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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350src/video_core/renderer_opengl/gl_rasterizer_cache.h
1362
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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// Copyright 2015 Citra Emulator Project |
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// Licensed under GPLv2 or any later version |
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// Refer to the license.txt file included. |
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#pragma once |
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#include <array> |
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#include <memory> |
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#include <set> |
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#include <tuple> |
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#ifdef __GNUC__ |
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#pragma GCC diagnostic push |
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#pragma GCC diagnostic ignored "-Wunused-local-typedefs" |
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#endif |
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#include <boost/icl/interval_map.hpp> |
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#include <boost/icl/interval_set.hpp> |
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#ifdef __GNUC__ |
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#pragma GCC diagnostic pop |
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#endif |
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#include <glad/glad.h> |
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#include "common/assert.h" |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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#include "common/math_util.h" |
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#include "video_core/renderer_opengl/gl_resource_manager.h" |
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struct CachedSurface; |
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using Surface = std::shared_ptr<CachedSurface>; |
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using SurfaceSet = std::set<Surface>; |
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using SurfaceRegions = boost::icl::interval_set<PAddr>; |
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using SurfaceMap = boost::icl::interval_map<PAddr, Surface>; |
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using SurfaceCache = boost::icl::interval_map<PAddr, SurfaceSet>; |
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using SurfaceInterval = SurfaceCache::interval_type; |
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static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() && |
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std::is_same<SurfaceMap::interval_type, SurfaceCache::interval_type>(), |
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"incorrect interval types"); |
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using SurfaceRect_Tuple = std::tuple<Surface, MathUtil::Rectangle<u32>>; |
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using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; |
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using PageMap = boost::icl::interval_map<u32, int>; |
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enum class ScaleMatch { |
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Exact, // only accept same res scale |
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Upscale, // only allow higher scale than params |
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Ignore // accept every scaled res |
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}; |
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struct SurfaceParams { |
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enum class PixelFormat { |
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// First 5 formats are shared between textures and color buffers |
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RGBA8 = 0, |
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RGB8 = 1, |
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RGB5A1 = 2, |
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RGB565 = 3, |
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RGBA4 = 4, |
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// Texture-only formats |
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IA8 = 5, |
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RG8 = 6, |
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I8 = 7, |
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A8 = 8, |
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IA4 = 9, |
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I4 = 10, |
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A4 = 11, |
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ETC1 = 12, |
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ETC1A4 = 13, |
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// Depth buffer-only formats |
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D16 = 14, |
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// gap |
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D24 = 16, |
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D24S8 = 17, |
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Invalid = 255, |
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}; |
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enum class SurfaceType { |
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Color = 0, |
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Texture = 1, |
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Depth = 2, |
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DepthStencil = 3, |
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Fill = 4, |
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Invalid = 5 |
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}; |
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static constexpr unsigned int GetFormatBpp(PixelFormat format) { |
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constexpr std::array<unsigned int, 18> bpp_table = { |
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32, // RGBA8 |
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24, // RGB8 |
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16, // RGB5A1 |
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16, // RGB565 |
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16, // RGBA4 |
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16, // IA8 |
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16, // RG8 |
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8, // I8 |
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8, // A8 |
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8, // IA4 |
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4, // I4 |
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4, // A4 |
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4, // ETC1 |
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8, // ETC1A4 |
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16, // D16 |
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0, |
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24, // D24 |
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32, // D24S8 |
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}; |
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assert(static_cast<size_t>(format) < bpp_table.size()); |
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return bpp_table[static_cast<size_t>(format)]; |
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} |
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unsigned int GetFormatBpp() const { |
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return GetFormatBpp(pixel_format); |
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} |
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static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) { |
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SurfaceType a_type = GetFormatType(pixel_format_a); |
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SurfaceType b_type = GetFormatType(pixel_format_b); |
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if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) && |
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(b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) { |
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return true; |
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} |
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if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) { |
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return true; |
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} |
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if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) { |
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return true; |
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} |
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return false; |
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} |
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static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) { |
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if ((unsigned int)pixel_format < 5) { |
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return SurfaceType::Color; |
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} |
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if ((unsigned int)pixel_format < 14) { |
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return SurfaceType::Texture; |
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} |
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if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) { |
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return SurfaceType::Depth; |
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} |
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if (pixel_format == PixelFormat::D24S8) { |
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return SurfaceType::DepthStencil; |
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} |
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return SurfaceType::Invalid; |
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} |
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/// Update the params "size", "end" and "type" from the already set "addr", "width", "height" |
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/// and "pixel_format" |
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void UpdateParams() { |
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if (stride == 0) { |
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stride = width; |
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} |
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type = GetFormatType(pixel_format); |
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size = !is_tiled ? BytesInPixels(stride * (height - 1) + width) |
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: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8); |
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end = addr + size; |
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} |
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SurfaceInterval GetInterval() const { |
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return SurfaceInterval::right_open(addr, end); |
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} |
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// Returns the outer rectangle containing "interval" |
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SurfaceParams FromInterval(SurfaceInterval interval) const; |
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SurfaceInterval GetSubRectInterval(MathUtil::Rectangle<u32> unscaled_rect) const; |
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// Returns the region of the biggest valid rectange within interval |
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SurfaceInterval GetCopyableInterval(const Surface& src_surface) const; |
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u32 GetScaledWidth() const { |
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return width * res_scale; |
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} |
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u32 GetScaledHeight() const { |
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return height * res_scale; |
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} |
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MathUtil::Rectangle<u32> GetRect() const { |
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return {0, height, width, 0}; |
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} |
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MathUtil::Rectangle<u32> GetScaledRect() const { |
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return {0, GetScaledHeight(), GetScaledWidth(), 0}; |
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} |
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u64 PixelsInBytes(u64 size) const { |
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return size * CHAR_BIT / GetFormatBpp(pixel_format); |
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} |
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u64 BytesInPixels(u64 pixels) const { |
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return pixels * GetFormatBpp(pixel_format) / CHAR_BIT; |
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} |
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bool ExactMatch(const SurfaceParams& other_surface) const; |
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bool CanSubRect(const SurfaceParams& sub_surface) const; |
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bool CanExpand(const SurfaceParams& expanded_surface) const; |
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bool CanTexCopy(const SurfaceParams& texcopy_params) const; |
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MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const; |
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MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const; |
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PAddr addr = 0; |
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PAddr end = 0; |
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u64 size = 0; |
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u32 width = 0; |
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u32 height = 0; |
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u32 stride = 0; |
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u16 res_scale = 1; |
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bool is_tiled = false; |
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PixelFormat pixel_format = PixelFormat::Invalid; |
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SurfaceType type = SurfaceType::Invalid; |
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}; |
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struct CachedSurface : SurfaceParams { |
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bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const; |
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bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const; |
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bool IsRegionValid(SurfaceInterval interval) const { |
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return (invalid_regions.find(interval) == invalid_regions.end()); |
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} |
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bool IsSurfaceFullyInvalid() const { |
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return (invalid_regions & GetInterval()) == SurfaceRegions(GetInterval()); |
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} |
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bool registered = false; |
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SurfaceRegions invalid_regions; |
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u64 fill_size = 0; /// Number of bytes to read from fill_data |
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std::array<u8, 4> fill_data; |
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OGLTexture texture; |
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static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) { |
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// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type |
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return format == PixelFormat::Invalid |
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? 0 |
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: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture) |
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? 4 |
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: SurfaceParams::GetFormatBpp(format) / 8; |
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} |
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std::unique_ptr<u8[]> gl_buffer; |
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size_t gl_buffer_size = 0; |
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// Read/Write data in 3DS memory to/from gl_buffer |
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void LoadGLBuffer(PAddr load_start, PAddr load_end); |
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void FlushGLBuffer(PAddr flush_start, PAddr flush_end); |
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// Upload/Download data in gl_buffer in/to this surface's texture |
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void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle, |
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GLuint draw_fb_handle); |
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void DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle, |
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GLuint draw_fb_handle); |
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}; |
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class RasterizerCacheOpenGL : NonCopyable { |
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public: |
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RasterizerCacheOpenGL(); |
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~RasterizerCacheOpenGL(); |
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/// Blit one surface's texture to another |
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bool BlitSurfaces(const Surface& src_surface, const MathUtil::Rectangle<u32>& src_rect, |
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const Surface& dst_surface, const MathUtil::Rectangle<u32>& dst_rect); |
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void ConvertD24S8toABGR(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, |
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GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect); |
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/// Copy one surface's region to another |
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void CopySurface(const Surface& src_surface, const Surface& dst_surface, |
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SurfaceInterval copy_interval); |
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/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached) |
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Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, |
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bool load_if_create); |
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/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from |
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/// 3DS memory to OpenGL and caches it (if not already cached) |
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SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale, |
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bool load_if_create); |
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/// Get a surface based on the texture configuration |
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Surface GetTextureSurface(const void* config); |
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/// Get the color and depth surfaces based on the framebuffer configuration |
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SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb, |
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const MathUtil::Rectangle<s32>& viewport_rect); |
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/// Get a surface that matches the fill config |
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Surface GetFillSurface(const void* config); |
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/// Get a surface that matches a "texture copy" display transfer config |
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SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params); |
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/// Write any cached resources overlapping the region back to memory (if dirty) |
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void FlushRegion(PAddr addr, u64 size, Surface flush_surface = nullptr); |
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/// Mark region as being invalidated by region_owner (nullptr if 3DS memory) |
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void InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner); |
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/// Flush all cached resources tracked by this cache manager |
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void FlushAll(); |
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private: |
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void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface); |
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/// Update surface's texture for given region when necessary |
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void ValidateSurface(const Surface& surface, PAddr addr, u64 size); |
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/// Create a new surface |
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Surface CreateSurface(const SurfaceParams& params); |
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/// Register surface into the cache |
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void RegisterSurface(const Surface& surface); |
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/// Remove surface from the cache |
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void UnregisterSurface(const Surface& surface); |
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/// Increase/decrease the number of surface in pages touching the specified region |
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void UpdatePagesCachedCount(PAddr addr, u64 size, int delta); |
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SurfaceCache surface_cache; |
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PageMap cached_pages; |
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SurfaceMap dirty_regions; |
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SurfaceSet remove_surfaces; |
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OGLFramebuffer read_framebuffer; |
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OGLFramebuffer draw_framebuffer; |
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OGLVertexArray attributeless_vao; |
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OGLBuffer d24s8_abgr_buffer; |
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GLsizeiptr d24s8_abgr_buffer_size; |
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OGLShader d24s8_abgr_shader; |
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GLint d24s8_abgr_tbo_size_u_id; |
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GLint d24s8_abgr_viewport_u_id; |
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}; |
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