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[TEST] Adjustments on memory collection

vk-experiments9
CamilleLaVey 7 days ago
parent
commit
a4bcb4a1e1
  1. 1
      src/video_core/CMakeLists.txt
  2. 3
      src/video_core/buffer_cache/buffer_cache.h
  3. 1
      src/video_core/buffer_cache/buffer_cache_base.h
  4. 13
      src/video_core/fence_manager.h
  5. 1
      src/video_core/renderer_vulkan/vk_buffer_cache.cpp
  6. 5
      src/video_core/renderer_vulkan/vk_rasterizer.cpp
  7. 53
      src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
  8. 2
      src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
  9. 3
      src/video_core/texture_cache/texture_cache.h
  10. 1
      src/video_core/texture_cache/texture_cache_base.h
  11. 221
      src/video_core/vulkan_common/vulkan_memory_allocator.cpp
  12. 74
      src/video_core/vulkan_common/vulkan_memory_allocator.h
  13. 15
      src/video_core/vulkan_common/vulkan_wrapper.cpp
  14. 4
      src/video_core/vulkan_common/vulkan_wrapper.h

1
src/video_core/CMakeLists.txt

@ -34,7 +34,6 @@ add_library(video_core STATIC
control/scheduler.cpp
control/scheduler.h
deferred_destruction_queue.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp

3
src/video_core/buffer_cache/buffer_cache.h

@ -98,7 +98,8 @@ void BufferCache<P>::EnsureHeadroom(bool allow_download) {
if (usage <= limit) {
return;
}
ReclaimMemory(usage - limit, allow_download);
const u64 target = (limit / 100) * RECLAIM_TARGET_PERCENT;
ReclaimMemory(usage - target, allow_download);
}
template <class P>

1
src/video_core/buffer_cache/buffer_cache_base.h

@ -190,6 +190,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
static constexpr u64 FALLBACK_MEMORY_BUDGET = 2_GiB;
static constexpr u32 USAGE_REFRESH_INTERVAL = 16;
static constexpr u64 RECLAIM_GUARD_FRAMES = 8;
static constexpr u64 RECLAIM_TARGET_PERCENT = 88;
// Debug Flags.

13
src/video_core/fence_manager.h

@ -18,7 +18,7 @@
#include "common/common_types.h"
#include "common/settings.h"
#include "common/thread.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/deferred_destruction_queue.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h"
#include "video_core/host1x/syncpoint_manager.h"
@ -50,7 +50,8 @@ public:
/// Notify the fence manager about a new frame
void TickFrame() {
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Tick();
++retire_tick;
sentenced_fences.Reclaim(retire_tick > RETIRE_DELAY ? retire_tick - RETIRE_DELAY : 0);
}
// Unlike other fences, this one doesn't
@ -186,7 +187,7 @@ private:
}
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
sentenced_fences.Push(std::move(current_fence), retire_tick);
}
fences.pop();
}
@ -219,7 +220,7 @@ private:
}
{
std::unique_lock lock(ring_guard);
delayed_destruction_ring.Push(std::move(current_fence));
sentenced_fences.Push(std::move(current_fence), retire_tick);
}
}
}
@ -264,7 +265,9 @@ private:
std::jthread fence_thread;
DelayedDestructionRing<TFence, 8> delayed_destruction_ring;
static constexpr u64 RETIRE_DELAY = 8;
u64 retire_tick = 1;
DeferredDestructionQueue<TFence> sentenced_fences;
};
} // namespace VideoCommon

1
src/video_core/renderer_vulkan/vk_buffer_cache.cpp

@ -246,7 +246,6 @@ protected:
StagingBufferPool& staging_pool;
vk::Buffer buffer{};
MemoryCommit memory_commit{};
VkIndexType index_type{};
u32 num_indices = 0;
};

5
src/video_core/renderer_vulkan/vk_rasterizer.cpp

@ -222,7 +222,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
wfi_event(device.GetLogical().CreateEvent()) {
scheduler.SetQueryCache(query_cache);
memory_allocator.SetReclaimCallback([this](u64 bytes) -> u64 {
u64 freed = texture_cache.ReclaimMemory(bytes, false);
u64 freed = staging_pool.ReclaimMemory(bytes);
if (freed < bytes) {
freed += texture_cache.ReclaimMemory(bytes - freed, false);
}
if (freed < bytes) {
freed += buffer_cache.ReclaimMemory(bytes - freed, false);
}

53
src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp

@ -252,25 +252,62 @@ void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
constexpr size_t deletions_per_tick = 16;
auto& staging = cache[log2];
auto& entries = staging.entries;
const size_t old_size = entries.size();
if (entries.empty()) {
staging.delete_index = 0;
staging.iterate_index = 0;
return;
}
const auto is_deletable = [this](const StagingBuffer& entry) {
return scheduler.IsFree(entry.tick);
};
const size_t begin_offset = staging.delete_index;
const size_t end_offset = (std::min)(begin_offset + deletions_per_tick, old_size);
const size_t begin_offset = (std::min)(staging.delete_index, entries.size());
const size_t end_offset = (std::min)(begin_offset + deletions_per_tick, entries.size());
const auto begin = entries.begin() + begin_offset;
const auto end = entries.begin() + end_offset;
entries.erase(std::remove_if(begin, end, is_deletable), end);
const auto surviving_end = std::remove_if(begin, end, is_deletable);
const size_t removed = static_cast<size_t>(std::distance(surviving_end, end));
entries.erase(surviving_end, end);
const size_t new_size = entries.size();
staging.delete_index += deletions_per_tick;
if (staging.delete_index >= new_size) {
staging.delete_index = end_offset - removed;
if (staging.delete_index >= entries.size()) {
staging.delete_index = 0;
}
if (staging.iterate_index > new_size) {
if (staging.iterate_index > entries.size()) {
staging.iterate_index = 0;
}
}
u64 StagingBufferPool::ReclaimMemory(u64 target_bytes) {
u64 freed = 0;
const auto is_deletable = [this](const StagingBuffer& entry) {
return scheduler.IsFree(entry.tick);
};
const auto reclaim_cache = [&](StagingBuffersCache& cache) {
for (size_t level = NUM_LEVELS; level-- > 0 && freed < target_bytes;) {
auto& staging = cache[level];
auto& entries = staging.entries;
if (entries.empty()) {
continue;
}
const u64 entry_bytes = 1ULL << level;
auto it = entries.begin();
while (it != entries.end() && freed < target_bytes) {
if (is_deletable(*it)) {
it = entries.erase(it);
freed += entry_bytes;
} else {
++it;
}
}
staging.delete_index = 0;
staging.iterate_index = 0;
}
};
reclaim_cache(device_local_cache);
reclaim_cache(upload_cache);
reclaim_cache(download_cache);
return freed;
}
} // namespace Vulkan

2
src/video_core/renderer_vulkan/vk_staging_buffer_pool.h

@ -42,6 +42,8 @@ public:
void TickFrame();
u64 ReclaimMemory(u64 target_bytes);
private:
struct StreamBufferCommit {
size_t upper_bound;

3
src/video_core/texture_cache/texture_cache.h

@ -221,7 +221,8 @@ void TextureCache<P>::EnsureHeadroom(bool allow_download) {
if (usage <= limit) {
return;
}
ReclaimMemory(usage - limit, allow_download);
const u64 target = (limit / 100) * RECLAIM_TARGET_PERCENT;
ReclaimMemory(usage - target, allow_download);
}
template <class P>

1
src/video_core/texture_cache/texture_cache_base.h

@ -121,6 +121,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
static constexpr u64 FALLBACK_MEMORY_BUDGET = 2_GiB;
static constexpr u32 USAGE_REFRESH_INTERVAL = 16;
static constexpr u64 RECLAIM_GUARD_FRAMES = 8;
static constexpr u64 RECLAIM_TARGET_PERCENT = 88;
using Runtime = typename P::Runtime;
using Image = typename P::Image;

221
src/video_core/vulkan_common/vulkan_memory_allocator.cpp

@ -30,26 +30,6 @@ namespace Vulkan {
// Helpers translating MemoryUsage to flags/usage
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
if (usage == MemoryUsage::Download) {
return VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
@ -86,125 +66,11 @@ namespace Vulkan {
}
// This avoids calling vkGetBufferMemoryRequirements* directly.
template<typename T>
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
return static_cast<VkBuffer>(buf);
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
return buf.GetHandle();
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.Handle();
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.vk_handle();
} else {
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
return VK_NULL_HANDLE;
}
}
} // namespace
//MemoryCommit is now VMA-backed
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
const VmaAllocationInfo &info) noexcept
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {
// Log GPU memory allocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue()) {
GPU::Logging::GPULogger::GetInstance().LogMemoryAllocation(
reinterpret_cast<uintptr_t>(memory),
static_cast<u64>(size),
0 // Memory property flags (not easily available from VMA)
);
}
}
MemoryCommit::~MemoryCommit() { Release(); }
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
(std::numeric_limits<size_t>::max)()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
}
void MemoryCommit::Release() {
if (allocation && allocator) {
// Log GPU memory deallocation
if (GPU::Logging::IsActive() &&
Settings::values.gpu_log_memory_tracking.GetValue() &&
memory != VK_NULL_HANDLE) {
GPU::Logging::GPULogger::GetInstance().LogMemoryDeallocation(
reinterpret_cast<uintptr_t>(memory)
);
}
if (mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
vmaFreeMemory(allocator, allocation);
}
allocation = nullptr;
allocator = nullptr;
memory = VK_NULL_HANDLE;
offset = 0;
size = 0;
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties} {
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
if (device.HasDebuggingToolAttached())
@ -226,7 +92,7 @@ namespace Vulkan {
void MemoryAllocator::SetReclaimCallback(ReclaimCallback callback) {
reclaim_callback = std::move(callback);
owner_thread = std::this_thread::get_id();
vk::SetAllocatorOwnerThread();
}
bool MemoryAllocator::ReclaimAtLeast(u64 hint_bytes) const {
@ -239,12 +105,6 @@ namespace Vulkan {
return freed > 0;
}
void MemoryAllocator::AssertOwnerThread() const {
DEBUG_ASSERT_MSG(owner_thread == std::thread::id{} ||
owner_thread == std::this_thread::get_id(),
"VmaAllocator is externally synchronized but was used off-thread");
}
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
{
const VmaAllocationCreateInfo alloc_ci = {
@ -261,7 +121,7 @@ namespace Vulkan {
VkImage handle{};
VmaAllocation allocation{};
VmaAllocationInfo alloc_info{};
AssertOwnerThread();
DEBUG_ASSERT(vk::OnAllocatorOwnerThread());
VkResult res = vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info);
@ -317,7 +177,7 @@ namespace Vulkan {
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
AssertOwnerThread();
DEBUG_ASSERT(vk::OnAllocatorOwnerThread());
VkResult res = vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info);
@ -360,77 +220,4 @@ namespace Vulkan {
device.GetDispatchLoader());
}
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
{
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
VmaAllocation a{};
VmaAllocationInfo info{};
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
if (res != VK_SUCCESS) {
// Relax 1: drop budget constraint
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
}
}
vk::Check(res);
return MemoryCommit(allocator, a, info);
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
// Allocate memory appropriate for this buffer automatically
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
const VkBuffer raw = *buffer;
VmaAllocation a{};
VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
if (res != VK_SUCCESS) {
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
}
}
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
}
} // namespace Vulkan

74
src/video_core/vulkan_common/vulkan_memory_allocator.h

@ -9,7 +9,6 @@
#include <functional>
#include <memory>
#include <span>
#include <thread>
#include <vector>
#include "common/common_types.h"
@ -41,51 +40,6 @@ namespace Vulkan {
}
}
/// Ownership handle of a memory commitment (real VMA allocation).
class MemoryCommit {
public:
MemoryCommit() noexcept = default;
MemoryCommit(VmaAllocator allocator, VmaAllocation allocation,
const VmaAllocationInfo &info) noexcept;
~MemoryCommit();
MemoryCommit(const MemoryCommit &) = delete;
MemoryCommit &operator=(const MemoryCommit &) = delete;
MemoryCommit(MemoryCommit &&) noexcept;
MemoryCommit &operator=(MemoryCommit &&) noexcept;
[[nodiscard]] std::span<u8> Map();
[[nodiscard]] std::span<const u8> Map() const;
void Unmap();
explicit operator bool() const noexcept { return allocation != nullptr; }
VkDeviceMemory Memory() const noexcept { return memory; }
VkDeviceSize Offset() const noexcept { return offset; }
VkDeviceSize Size() const noexcept { return size; }
VmaAllocation Allocation() const noexcept { return allocation; }
private:
void Release();
VmaAllocator allocator{}; ///< VMA allocator
VmaAllocation allocation{}; ///< VMA allocation handle
VkDeviceMemory memory{}; ///< Underlying VkDeviceMemory chosen by VMA
VkDeviceSize offset{}; ///< Offset of this allocation inside VkDeviceMemory
VkDeviceSize size{}; ///< Size of the allocation
void *mapped_ptr{}; ///< Optional persistent mapped pointer
};
/// Memory allocator container.
/// Allocates and releases memory allocations on demand.
class MemoryAllocator {
@ -109,19 +63,6 @@ namespace Vulkan {
vk::Buffer CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const;
/**
* Commits a memory with the specified requirements.
*
* @param requirements Requirements returned from a Vulkan call.
* @param usage Indicates how the memory will be used.
*
* @returns A memory commit.
*/
MemoryCommit Commit(const VkMemoryRequirements &requirements, MemoryUsage usage);
/// Commits memory required by the buffer and binds it (for buffers created outside VMA).
MemoryCommit Commit(const vk::Buffer &buffer, MemoryUsage usage);
using ReclaimCallback = std::function<u64(u64)>;
void SetReclaimCallback(ReclaimCallback callback);
@ -129,29 +70,14 @@ namespace Vulkan {
private:
bool ReclaimAtLeast(u64 hint_bytes) const;
void AssertOwnerThread() const;
static constexpr u64 IMAGE_RECLAIM_HINT = 64ULL * 1024 * 1024;
static bool IsAutoUsage(VmaMemoryUsage u) noexcept {
switch (u) {
case VMA_MEMORY_USAGE_AUTO:
case VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE:
case VMA_MEMORY_USAGE_AUTO_PREFER_HOST:
return true;
default:
return false;
}
}
const Device &device; ///< Device handle.
VmaAllocator allocator; ///< VMA allocator.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device memory properties.
VkDeviceSize buffer_image_granularity; ///< Adjacent buffer/image granularity
u32 valid_memory_types{~0u};
ReclaimCallback reclaim_callback;
mutable bool in_reclaim{false};
std::thread::id owner_thread;
};
} // namespace Vulkan

15
src/video_core/vulkan_common/vulkan_wrapper.cpp

@ -7,9 +7,11 @@
#include <algorithm>
#include <memory>
#include <optional>
#include <thread>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging.h"
#include "video_core/vulkan_common/vk_enum_string_helper.h"
@ -20,6 +22,8 @@ namespace Vulkan::vk {
namespace {
std::thread::id allocator_owner_thread;
template <typename Func>
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld,
Func&& func) {
@ -502,12 +506,22 @@ DebugReportCallback Instance::CreateDebugReportCallback(
return DebugReportCallback(object, handle, *dld);
}
void SetAllocatorOwnerThread() {
allocator_owner_thread = std::this_thread::get_id();
}
bool OnAllocatorOwnerThread() noexcept {
return allocator_owner_thread == std::thread::id{} ||
allocator_owner_thread == std::this_thread::get_id();
}
void Image::SetObjectNameEXT(const char* name) const {
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE, name);
}
void Image::Release() const noexcept {
if (handle) {
DEBUG_ASSERT(OnAllocatorOwnerThread());
vmaDestroyImage(allocator, handle, allocation);
}
}
@ -530,6 +544,7 @@ void Buffer::SetObjectNameEXT(const char* name) const {
void Buffer::Release() const noexcept {
if (handle) {
DEBUG_ASSERT(OnAllocatorOwnerThread());
vmaDestroyBuffer(allocator, handle, allocation);
}
}

4
src/video_core/vulkan_common/vulkan_wrapper.h

@ -131,6 +131,10 @@ private:
VkResult result;
};
void SetAllocatorOwnerThread();
[[nodiscard]] bool OnAllocatorOwnerThread() noexcept;
/// Throws a Vulkan exception if result is not success.
inline void Check(VkResult result) {
if (result != VK_SUCCESS) {

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