6 changed files with 151 additions and 159 deletions
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4src/core/CMakeLists.txt
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4src/core/hle/service/audio/audio.cpp
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103src/core/hle/service/audio/audio_out_manager.cpp
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44src/core/hle/service/audio/audio_out_manager.h
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118src/core/hle/service/audio/audout_u.cpp
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37src/core/hle/service/audio/audout_u.h
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/audio/audio_out_manager.h"
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#include "core/hle/service/cmif_serialization.h"
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#include "core/memory.h"
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namespace Service::Audio { |
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using namespace AudioCore::AudioOut; |
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IAudioOutManager::IAudioOutManager(Core::System& system_) |
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: ServiceFramework{system_, "audout:u"}, impl{std::make_unique<Manager>(system_)} { |
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// clang-format off
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static const FunctionInfo functions[] = { |
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{0, C<&IAudioOutManager::ListAudioOuts>, "ListAudioOuts"}, |
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{1, C<&IAudioOutManager::OpenAudioOut>, "OpenAudioOut"}, |
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{2, C<&IAudioOutManager::ListAudioOutsAuto>, "ListAudioOutsAuto"}, |
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{3, C<&IAudioOutManager::OpenAudioOutAuto>, "OpenAudioOutAuto"}, |
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}; |
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// clang-format on
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RegisterHandlers(functions); |
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} |
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IAudioOutManager::~IAudioOutManager() = default; |
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Result IAudioOutManager::ListAudioOuts( |
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs, Out<u32> out_count) { |
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R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count)); |
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} |
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Result IAudioOutManager::OpenAudioOut(Out<AudioOutParameterInternal> out_parameter_internal, |
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Out<SharedPointer<IAudioOut>> out_audio_out, |
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name, |
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InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name, |
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AudioOutParameter parameter, |
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InCopyHandle<Kernel::KProcess> process_handle, |
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ClientAppletResourceUserId aruid) { |
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R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name, |
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parameter, process_handle, aruid)); |
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} |
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Result IAudioOutManager::ListAudioOutsAuto( |
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs, Out<u32> out_count) { |
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if (!out_audio_outs.empty()) { |
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out_audio_outs[0] = AudioDeviceName("DeviceOut"); |
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*out_count = 1; |
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LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut"); |
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} else { |
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*out_count = 0; |
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LOG_DEBUG(Service_Audio, "called. Empty buffer passed in."); |
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} |
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R_SUCCEED(); |
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} |
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Result IAudioOutManager::OpenAudioOutAuto( |
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Out<AudioOutParameterInternal> out_parameter_internal, |
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Out<SharedPointer<IAudioOut>> out_audio_out, |
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name, |
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioOutParameter parameter, |
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InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) { |
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if (!process_handle) { |
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LOG_ERROR(Service_Audio, "Failed to get process handle"); |
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R_THROW(ResultUnknown); |
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} |
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if (name.empty() || out_name.empty()) { |
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LOG_ERROR(Service_Audio, "Invalid buffers"); |
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R_THROW(ResultUnknown); |
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} |
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size_t new_session_id{}; |
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R_TRY(impl->LinkToManager()); |
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R_TRY(impl->AcquireSessionId(new_session_id)); |
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const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100); |
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const auto device_name = Common::StringFromBuffer(name_buffer); |
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LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id, |
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impl->num_free_sessions); |
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auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name, |
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parameter, process_handle.Get(), aruid.pid); |
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R_TRY(audio_out->GetImpl()->GetSystem().Initialize(device_name, parameter, process_handle.Get(), |
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aruid.pid)); |
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*out_audio_out = audio_out; |
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impl->sessions[new_session_id] = audio_out->GetImpl(); |
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impl->applet_resource_user_ids[new_session_id] = aruid.pid; |
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auto& out_system = impl->sessions[new_session_id]->GetSystem(); |
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*out_parameter_internal = |
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AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(), |
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.channel_count = out_system.GetChannelCount(), |
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.sample_format = static_cast<u32>(out_system.GetSampleFormat()), |
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.state = static_cast<u32>(out_system.GetState())}; |
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R_SUCCEED(); |
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} |
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} // namespace Service::Audio
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@ -0,0 +1,44 @@ |
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "audio_core/audio_out_manager.h" |
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#include "audio_core/out/audio_out.h" |
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#include "core/hle/service/cmif_types.h" |
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#include "core/hle/service/service.h" |
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namespace Service::Audio { |
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using AudioDeviceName = AudioCore::Renderer::AudioDevice::AudioDeviceName; |
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class IAudioOut; |
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class IAudioOutManager final : public ServiceFramework<IAudioOutManager> { |
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public: |
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explicit IAudioOutManager(Core::System& system_); |
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~IAudioOutManager() override; |
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private: |
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Result ListAudioOuts(OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs, |
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Out<u32> out_count); |
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Result OpenAudioOut(Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal, |
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Out<SharedPointer<IAudioOut>> out_audio_out, |
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OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name, |
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InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name, |
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AudioCore::AudioOut::AudioOutParameter parameter, |
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InCopyHandle<Kernel::KProcess> process_handle, |
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ClientAppletResourceUserId aruid); |
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Result ListAudioOutsAuto(OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs, |
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Out<u32> out_count); |
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Result OpenAudioOutAuto( |
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Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal, |
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Out<SharedPointer<IAudioOut>> out_audio_out, |
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OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name, |
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InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, |
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AudioCore::AudioOut::AudioOutParameter parameter, |
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InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid); |
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std::unique_ptr<AudioCore::AudioOut::Manager> impl; |
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}; |
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} // namespace Service::Audio |
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@ -1,118 +0,0 @@ |
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_out.h"
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#include "core/hle/service/audio/audout_u.h"
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#include "core/hle/service/ipc_helpers.h"
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#include "core/memory.h"
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namespace Service::Audio { |
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using namespace AudioCore::AudioOut; |
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AudOutU::AudOutU(Core::System& system_) |
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: ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"}, |
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impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} { |
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// clang-format off
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static const FunctionInfo functions[] = { |
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{0, &AudOutU::ListAudioOuts, "ListAudioOuts"}, |
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{1, &AudOutU::OpenAudioOut, "OpenAudioOut"}, |
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{2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"}, |
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{3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"}, |
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}; |
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// clang-format on
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RegisterHandlers(functions); |
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} |
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AudOutU::~AudOutU() = default; |
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void AudOutU::ListAudioOuts(HLERequestContext& ctx) { |
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using namespace AudioCore::Renderer; |
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std::scoped_lock l{impl->mutex}; |
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const auto write_count = |
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static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>()); |
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std::vector<AudioDevice::AudioDeviceName> device_names{}; |
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if (write_count > 0) { |
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device_names.emplace_back("DeviceOut"); |
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LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut"); |
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} else { |
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LOG_DEBUG(Service_Audio, "called. Empty buffer passed in."); |
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} |
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ctx.WriteBuffer(device_names); |
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IPC::ResponseBuilder rb{ctx, 3}; |
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rb.Push(ResultSuccess); |
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rb.Push<u32>(static_cast<u32>(device_names.size())); |
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} |
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void AudOutU::OpenAudioOut(HLERequestContext& ctx) { |
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IPC::RequestParser rp{ctx}; |
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auto in_params{rp.PopRaw<AudioOutParameter>()}; |
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auto applet_resource_user_id{rp.PopRaw<u64>()}; |
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const auto device_name_data{ctx.ReadBuffer()}; |
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auto device_name = Common::StringFromBuffer(device_name_data); |
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auto handle{ctx.GetCopyHandle(0)}; |
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auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)}; |
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if (process.IsNull()) { |
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LOG_ERROR(Service_Audio, "Failed to get process handle"); |
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IPC::ResponseBuilder rb{ctx, 2}; |
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rb.Push(ResultUnknown); |
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return; |
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} |
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auto link{impl->LinkToManager()}; |
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if (link.IsError()) { |
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LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager"); |
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IPC::ResponseBuilder rb{ctx, 2}; |
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rb.Push(link); |
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return; |
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} |
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size_t new_session_id{}; |
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auto result{impl->AcquireSessionId(new_session_id)}; |
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if (result.IsError()) { |
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IPC::ResponseBuilder rb{ctx, 2}; |
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rb.Push(result); |
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return; |
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} |
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LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id, |
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impl->num_free_sessions); |
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auto audio_out = |
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std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name, in_params, |
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process.GetPointerUnsafe(), applet_resource_user_id); |
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result = audio_out->GetImpl()->GetSystem().Initialize( |
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device_name, in_params, process.GetPointerUnsafe(), applet_resource_user_id); |
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if (result.IsError()) { |
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LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!"); |
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IPC::ResponseBuilder rb{ctx, 2}; |
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rb.Push(result); |
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return; |
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} |
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impl->sessions[new_session_id] = audio_out->GetImpl(); |
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impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id; |
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auto& out_system = impl->sessions[new_session_id]->GetSystem(); |
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AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(), |
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.channel_count = out_system.GetChannelCount(), |
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.sample_format = |
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static_cast<u32>(out_system.GetSampleFormat()), |
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.state = static_cast<u32>(out_system.GetState())}; |
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IPC::ResponseBuilder rb{ctx, 6, 0, 1}; |
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ctx.WriteBuffer(out_system.GetName()); |
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rb.Push(ResultSuccess); |
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rb.PushRaw<AudioOutParameterInternal>(out_params); |
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rb.PushIpcInterface<IAudioOut>(audio_out); |
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} |
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} // namespace Service::Audio
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@ -1,37 +0,0 @@ |
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include "audio_core/audio_out_manager.h" |
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#include "audio_core/out/audio_out.h" |
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#include "core/hle/service/kernel_helpers.h" |
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#include "core/hle/service/service.h" |
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namespace Core { |
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class System; |
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} |
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namespace AudioCore::AudioOut { |
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class Manager; |
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class Out; |
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} // namespace AudioCore::AudioOut |
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namespace Service::Audio { |
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class IAudioOut; |
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class AudOutU final : public ServiceFramework<AudOutU> { |
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public: |
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explicit AudOutU(Core::System& system_); |
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~AudOutU() override; |
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private: |
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void ListAudioOuts(HLERequestContext& ctx); |
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void OpenAudioOut(HLERequestContext& ctx); |
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KernelHelpers::ServiceContext service_context; |
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std::unique_ptr<AudioCore::AudioOut::Manager> impl; |
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}; |
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} // namespace Service::Audio |
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