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@ -192,7 +192,7 @@ inline void PushImageDescriptors(TextureCache& texture_cache, |
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const Sampler& sampler{**(samplers++)}; |
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const Sampler& sampler{**(samplers++)}; |
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const bool use_fallback_sampler{sampler.HasAddedAnisotropy() && |
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const bool use_fallback_sampler{sampler.HasAddedAnisotropy() && |
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!image_view.SupportsAnisotropy()}; |
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!image_view.SupportsAnisotropy()}; |
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const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithoutAnisotropy() |
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const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy() |
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: sampler.Handle()}; |
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: sampler.Handle()}; |
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guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler); |
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guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler); |
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rescaling.PushTexture(texture_cache.IsRescaling(image_view)); |
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rescaling.PushTexture(texture_cache.IsRescaling(image_view)); |
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