shader/decode/other: Correct branch indirect argument within BRA handling
@ -102,7 +102,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
PRECISE, op_a, Immediate(3));
const Node operand =
Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
branch = Operation(OperationCode::BranchIndirect, convert);
branch = Operation(OperationCode::BranchIndirect, operand);
}
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;