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@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const { |
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void GPU::IncrementSyncPoint(const u32 syncpoint_id) { |
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syncpoints[syncpoint_id]++; |
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sync_mutex.lock(); |
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std::lock_guard lock{sync_mutex}; |
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if (!syncpt_interrupts[syncpoint_id].empty()) { |
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u32 value = syncpoints[syncpoint_id].load(); |
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auto it = syncpt_interrupts[syncpoint_id].begin(); |
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@ -82,7 +82,6 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) { |
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it++; |
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} |
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} |
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sync_mutex.unlock(); |
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} |
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u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const { |
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@ -98,7 +97,7 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) { |
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} |
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bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) { |
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sync_mutex.lock(); |
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std::lock_guard lock{sync_mutex}; |
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auto it = syncpt_interrupts[syncpoint_id].begin(); |
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while (it != syncpt_interrupts[syncpoint_id].end()) { |
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if (value == *it) { |
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@ -108,7 +107,6 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) { |
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it++; |
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} |
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return false; |
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sync_mutex.unlock(); |
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} |
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { |
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