|
|
@ -215,15 +215,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m |
|
|
} // Anonymous namespace
|
|
|
} // Anonymous namespace
|
|
|
|
|
|
|
|
|
GraphicsPipeline::GraphicsPipeline( |
|
|
GraphicsPipeline::GraphicsPipeline( |
|
|
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_, Scheduler& scheduler_, |
|
|
|
|
|
BufferCache& buffer_cache_, TextureCache& texture_cache_, |
|
|
|
|
|
|
|
|
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_, |
|
|
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool, |
|
|
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool, |
|
|
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread, |
|
|
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread, |
|
|
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, |
|
|
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, |
|
|
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages, |
|
|
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages, |
|
|
const std::array<const Shader::Info*, NUM_STAGES>& infos) |
|
|
const std::array<const Shader::Info*, NUM_STAGES>& infos) |
|
|
: key{key_}, maxwell3d{maxwell3d_}, gpu_memory{gpu_memory_}, device{device_}, |
|
|
|
|
|
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, scheduler{scheduler_}, |
|
|
|
|
|
|
|
|
: key{key_}, device{device_}, texture_cache{texture_cache_}, |
|
|
|
|
|
buffer_cache{buffer_cache_}, scheduler{scheduler_}, |
|
|
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} { |
|
|
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} { |
|
|
if (shader_notify) { |
|
|
if (shader_notify) { |
|
|
shader_notify->MarkShaderBuilding(); |
|
|
shader_notify->MarkShaderBuilding(); |
|
|
@ -288,7 +287,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { |
|
|
|
|
|
|
|
|
buffer_cache.SetUniformBuffersState(enabled_uniform_buffer_masks, &uniform_buffer_sizes); |
|
|
buffer_cache.SetUniformBuffersState(enabled_uniform_buffer_masks, &uniform_buffer_sizes); |
|
|
|
|
|
|
|
|
const auto& regs{maxwell3d.regs}; |
|
|
|
|
|
|
|
|
const auto& regs{maxwell3d->regs}; |
|
|
const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex}; |
|
|
const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex}; |
|
|
const auto config_stage{[&](size_t stage) LAMBDA_FORCEINLINE { |
|
|
const auto config_stage{[&](size_t stage) LAMBDA_FORCEINLINE { |
|
|
const Shader::Info& info{stage_infos[stage]}; |
|
|
const Shader::Info& info{stage_infos[stage]}; |
|
|
@ -302,7 +301,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { |
|
|
++ssbo_index; |
|
|
++ssbo_index; |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
const auto& cbufs{maxwell3d.state.shader_stages[stage].const_buffers}; |
|
|
|
|
|
|
|
|
const auto& cbufs{maxwell3d->state.shader_stages[stage].const_buffers}; |
|
|
const auto read_handle{[&](const auto& desc, u32 index) { |
|
|
const auto read_handle{[&](const auto& desc, u32 index) { |
|
|
ASSERT(cbufs[desc.cbuf_index].enabled); |
|
|
ASSERT(cbufs[desc.cbuf_index].enabled); |
|
|
const u32 index_offset{index << desc.size_shift}; |
|
|
const u32 index_offset{index << desc.size_shift}; |
|
|
@ -315,13 +314,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) { |
|
|
const u32 second_offset{desc.secondary_cbuf_offset + index_offset}; |
|
|
const u32 second_offset{desc.secondary_cbuf_offset + index_offset}; |
|
|
const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].address + |
|
|
const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].address + |
|
|
second_offset}; |
|
|
second_offset}; |
|
|
const u32 lhs_raw{gpu_memory.Read<u32>(addr)}; |
|
|
|
|
|
const u32 rhs_raw{gpu_memory.Read<u32>(separate_addr)}; |
|
|
|
|
|
|
|
|
const u32 lhs_raw{gpu_memory->Read<u32>(addr)}; |
|
|
|
|
|
const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr)}; |
|
|
const u32 raw{lhs_raw | rhs_raw}; |
|
|
const u32 raw{lhs_raw | rhs_raw}; |
|
|
return TexturePair(raw, via_header_index); |
|
|
return TexturePair(raw, via_header_index); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
return TexturePair(gpu_memory.Read<u32>(addr), via_header_index); |
|
|
|
|
|
|
|
|
return TexturePair(gpu_memory->Read<u32>(addr), via_header_index); |
|
|
}}; |
|
|
}}; |
|
|
const auto add_image{[&](const auto& desc, bool blacklist) LAMBDA_FORCEINLINE { |
|
|
const auto add_image{[&](const auto& desc, bool blacklist) LAMBDA_FORCEINLINE { |
|
|
for (u32 index = 0; index < desc.count; ++index) { |
|
|
for (u32 index = 0; index < desc.count; ++index) { |
|
|
|