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gl_shader_decompiler: Fix gl_PointSize redeclaration

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
9f111492cb
  1. 2
      src/video_core/renderer_opengl/gl_shader_decompiler.cpp

2
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@ -310,7 +310,7 @@ private:
}
if (ir.UsesPointSize()) {
code.AddLine("int gl_PointSize;");
code.AddLine("float gl_PointSize;");
}
--code.scope;

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