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@ -8,6 +8,7 @@ |
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#include <tuple>
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#include <tuple>
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#include <unordered_map>
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#include <unordered_map>
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#include <SDL.h>
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#include <SDL.h>
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#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "common/math_util.h"
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#include "input_common/sdl/sdl.h"
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#include "input_common/sdl/sdl.h"
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@ -40,12 +41,16 @@ public: |
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return SDL_JoystickGetButton(joystick.get(), button) == 1; |
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return SDL_JoystickGetButton(joystick.get(), button) == 1; |
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} |
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} |
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std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { |
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float GetAxis(int axis) const { |
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if (!joystick) |
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if (!joystick) |
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return {}; |
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return {}; |
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SDL_JoystickUpdate(); |
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SDL_JoystickUpdate(); |
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float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f; |
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float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f; |
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return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f; |
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} |
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std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { |
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float x = GetAxis(axis_x); |
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float y = GetAxis(axis_y); |
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y = -y; // 3DS uses an y-axis inverse from SDL
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y = -y; // 3DS uses an y-axis inverse from SDL
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// Make sure the coordinates are in the unit circle,
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// Make sure the coordinates are in the unit circle,
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@ -97,6 +102,27 @@ private: |
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Uint8 direction; |
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Uint8 direction; |
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}; |
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}; |
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class SDLAxisButton final : public Input::ButtonDevice { |
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public: |
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explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, |
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bool trigger_if_greater_) |
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: joystick(joystick_), axis(axis_), threshold(threshold_), |
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trigger_if_greater(trigger_if_greater_) {} |
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bool GetStatus() const override { |
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float axis_value = joystick->GetAxis(axis); |
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if (trigger_if_greater) |
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return axis_value > threshold; |
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return axis_value < threshold; |
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} |
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private: |
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std::shared_ptr<SDLJoystick> joystick; |
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int axis; |
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float threshold; |
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bool trigger_if_greater; |
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}; |
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class SDLAnalog final : public Input::AnalogDevice { |
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class SDLAnalog final : public Input::AnalogDevice { |
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public: |
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public: |
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SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) |
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SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_) |
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@ -130,8 +156,14 @@ public: |
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* - "joystick": the index of the joystick to bind |
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* - "joystick": the index of the joystick to bind |
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* - "button"(optional): the index of the button to bind |
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* - "button"(optional): the index of the button to bind |
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* - "hat"(optional): the index of the hat to bind as direction buttons |
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* - "hat"(optional): the index of the hat to bind as direction buttons |
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* - "axis"(optional): the index of the axis to bind |
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* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", |
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* - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", |
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* "down", "left" or "right" |
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* "down", "left" or "right" |
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* - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is |
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* triggered if the axis value crosses |
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* - "direction"(only used for axis): "+" means the button is triggered when the axis value |
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* is greater than the threshold; "-" means the button is triggered when the axis value |
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* is smaller than the threshold |
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*/ |
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*/ |
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std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { |
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std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { |
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const int joystick_index = params.Get("joystick", 0); |
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const int joystick_index = params.Get("joystick", 0); |
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@ -155,6 +187,23 @@ public: |
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direction); |
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direction); |
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} |
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} |
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if (params.Has("axis")) { |
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const int axis = params.Get("axis", 0); |
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const float threshold = params.Get("threshold", 0.5f); |
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const std::string direction_name = params.Get("direction", ""); |
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bool trigger_if_greater; |
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if (direction_name == "+") { |
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trigger_if_greater = true; |
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} else if (direction_name == "-") { |
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trigger_if_greater = false; |
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} else { |
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trigger_if_greater = true; |
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LOG_ERROR(Input, "Unknown direction %s", direction_name.c_str()); |
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} |
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return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold, |
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trigger_if_greater); |
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} |
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const int button = params.Get("button", 0); |
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const int button = params.Get("button", 0); |
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return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); |
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return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); |
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} |
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} |
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