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Merge pull request #4160 from ogniK5377/IsASTCSupported-fix

gl_device: Fix IsASTCSupported to scan all targets instead of just GL_TEXTURE_2D
nce_cpp
Rodrigo Locatti 6 years ago
committed by GitHub
parent
commit
9587c299f3
  1. 2
      src/video_core/renderer_opengl/gl_device.cpp

2
src/video_core/renderer_opengl/gl_device.cpp

@ -178,7 +178,7 @@ bool IsASTCSupported() {
for (const GLenum format : formats) { for (const GLenum format : formats) {
for (const GLenum support : required_support) { for (const GLenum support : required_support) {
GLint value; GLint value;
glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value);
glGetInternalformativ(target, format, support, 1, &value);
if (value != GL_FULL_SUPPORT) { if (value != GL_FULL_SUPPORT) {
return false; return false;
} }

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