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@ -169,17 +169,21 @@ static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, |
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const std::string nice_addr = fmt::format("0x{:016x}", addr); |
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std::string object_label; |
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if (extra_info.empty()) { |
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switch (identifier) { |
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case GL_TEXTURE: |
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object_label = extra_info + "@" + nice_addr; |
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object_label = "Texture@" + nice_addr; |
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break; |
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case GL_PROGRAM: |
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object_label = "ShaderProgram@" + nice_addr; |
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object_label = "Shader@" + nice_addr; |
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break; |
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default: |
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object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); |
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break; |
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} |
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} else { |
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object_label = extra_info + '@' + nice_addr; |
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} |
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glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str())); |
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} |
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