committed by
GitHub
16 changed files with 337 additions and 14 deletions
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1src/common/fs/fs_paths.h
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1src/common/fs/path_util.cpp
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1src/common/fs/path_util.h
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2src/yuzu/CMakeLists.txt
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5src/yuzu/configuration/configure_ui.cpp
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7src/yuzu/configuration/configure_ui.ui
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14src/yuzu/game_list.cpp
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7src/yuzu/game_list.h
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26src/yuzu/game_list_p.h
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23src/yuzu/game_list_worker.cpp
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6src/yuzu/game_list_worker.h
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25src/yuzu/main.cpp
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7src/yuzu/main.h
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179src/yuzu/play_time_manager.cpp
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44src/yuzu/play_time_manager.h
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3src/yuzu/uisettings.h
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/alignment.h"
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/thread.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "yuzu/play_time_manager.h"
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namespace PlayTime { |
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namespace { |
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struct PlayTimeElement { |
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ProgramId program_id; |
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PlayTime play_time; |
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}; |
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std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() { |
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const Service::Account::ProfileManager manager; |
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const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user)); |
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if (!uuid.has_value()) { |
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return std::nullopt; |
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} |
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return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) / |
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uuid->RawString().append(".bin"); |
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} |
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[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) { |
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const auto filename = GetCurrentUserPlayTimePath(); |
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if (!filename.has_value()) { |
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LOG_ERROR(Frontend, "Failed to get current user path"); |
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return false; |
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} |
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out_play_time_db.clear(); |
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if (Common::FS::Exists(filename.value())) { |
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Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read, |
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Common::FS::FileType::BinaryFile}; |
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if (!file.IsOpen()) { |
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LOG_ERROR(Frontend, "Failed to open play time file: {}", |
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Common::FS::PathToUTF8String(filename.value())); |
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return false; |
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} |
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const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement); |
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std::vector<PlayTimeElement> elements(num_elements); |
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if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) { |
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return false; |
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} |
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for (const auto& [program_id, play_time] : elements) { |
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if (program_id != 0) { |
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out_play_time_db[program_id] = play_time; |
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} |
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} |
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} |
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return true; |
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} |
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[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) { |
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const auto filename = GetCurrentUserPlayTimePath(); |
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if (!filename.has_value()) { |
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LOG_ERROR(Frontend, "Failed to get current user path"); |
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return false; |
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} |
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Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write, |
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Common::FS::FileType::BinaryFile}; |
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if (!file.IsOpen()) { |
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LOG_ERROR(Frontend, "Failed to open play time file: {}", |
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Common::FS::PathToUTF8String(filename.value())); |
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return false; |
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} |
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std::vector<PlayTimeElement> elements; |
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elements.reserve(play_time_db.size()); |
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for (auto& [program_id, play_time] : play_time_db) { |
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if (program_id != 0) { |
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elements.push_back(PlayTimeElement{program_id, play_time}); |
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} |
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} |
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return file.WriteSpan<PlayTimeElement>(elements) == elements.size(); |
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} |
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} // namespace
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PlayTimeManager::PlayTimeManager() { |
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if (!ReadPlayTimeFile(database)) { |
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LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default."); |
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} |
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} |
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PlayTimeManager::~PlayTimeManager() { |
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Save(); |
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} |
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void PlayTimeManager::SetProgramId(u64 program_id) { |
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running_program_id = program_id; |
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} |
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void PlayTimeManager::Start() { |
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play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); }); |
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} |
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void PlayTimeManager::Stop() { |
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play_time_thread = {}; |
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} |
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void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) { |
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Common::SetCurrentThreadName("PlayTimeReport"); |
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using namespace std::literals::chrono_literals; |
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using std::chrono::seconds; |
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using std::chrono::steady_clock; |
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auto timestamp = steady_clock::now(); |
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const auto GetDuration = [&]() -> u64 { |
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const auto last_timestamp = std::exchange(timestamp, steady_clock::now()); |
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const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp); |
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return static_cast<u64>(duration.count()); |
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}; |
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while (!stop_token.stop_requested()) { |
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Common::StoppableTimedWait(stop_token, 30s); |
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database[running_program_id] += GetDuration(); |
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Save(); |
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} |
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} |
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void PlayTimeManager::Save() { |
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if (!WritePlayTimeFile(database)) { |
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LOG_ERROR(Frontend, "Failed to update play time database!"); |
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} |
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} |
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u64 PlayTimeManager::GetPlayTime(u64 program_id) const { |
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auto it = database.find(program_id); |
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if (it != database.end()) { |
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return it->second; |
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} else { |
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return 0; |
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} |
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} |
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void PlayTimeManager::ResetProgramPlayTime(u64 program_id) { |
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database.erase(program_id); |
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Save(); |
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} |
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QString ReadablePlayTime(qulonglong time_seconds) { |
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if (time_seconds == 0) { |
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return {}; |
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} |
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const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0); |
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const auto time_hours = static_cast<double>(time_seconds) / 3600; |
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const bool is_minutes = time_minutes < 60; |
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const char* unit = is_minutes ? "m" : "h"; |
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const auto value = is_minutes ? time_minutes : time_hours; |
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return QStringLiteral("%L1 %2") |
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.arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0) |
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.arg(QString::fromUtf8(unit)); |
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} |
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} // namespace PlayTime
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@ -0,0 +1,44 @@ |
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project |
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// SPDX-License-Identifier: GPL-2.0-or-later |
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#pragma once |
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#include <QString> |
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#include <map> |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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#include "common/polyfill_thread.h" |
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namespace PlayTime { |
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using ProgramId = u64; |
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using PlayTime = u64; |
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using PlayTimeDatabase = std::map<ProgramId, PlayTime>; |
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class PlayTimeManager { |
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public: |
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explicit PlayTimeManager(); |
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~PlayTimeManager(); |
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YUZU_NON_COPYABLE(PlayTimeManager); |
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YUZU_NON_MOVEABLE(PlayTimeManager); |
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u64 GetPlayTime(u64 program_id) const; |
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void ResetProgramPlayTime(u64 program_id); |
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void SetProgramId(u64 program_id); |
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void Start(); |
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void Stop(); |
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private: |
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PlayTimeDatabase database; |
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u64 running_program_id; |
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std::jthread play_time_thread; |
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void AutoTimestamp(std::stop_token stop_token); |
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void Save(); |
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}; |
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QString ReadablePlayTime(qulonglong time_seconds); |
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} // namespace PlayTime |
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