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core_timing: Make EmptyTimedCallback a local variable

Given this is only used in one place, it can be moved closest to its
usage site.
nce_cpp
Lioncash 7 years ago
parent
commit
8fd444d5a7
  1. 6
      src/core/core_timing.cpp

6
src/core/core_timing.cpp

@ -70,8 +70,6 @@ static bool is_global_timer_sane;
static EventType* ev_lost = nullptr; static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) { EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name. // check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization. // we want event type names to remain unique so that we can use them for serialization.
@ -104,7 +102,9 @@ void Init() {
is_global_timer_sane = true; is_global_timer_sane = true;
event_fifo_id = 0; event_fifo_id = 0;
ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
const auto empty_timed_callback = [](u64, s64) {};
ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
} }
void Shutdown() { void Shutdown() {

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