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@ -785,14 +785,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) { |
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} |
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} |
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template <class P> |
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template <class P> |
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void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, |
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bool needs_bind) { |
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void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind) { |
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++channel_state->uniform_cache_shots[0]; |
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const Binding& binding = channel_state->uniform_buffers[stage][index]; |
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const Binding& binding = channel_state->uniform_buffers[stage][index]; |
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const DAddr device_addr = binding.device_addr; |
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const DAddr device_addr = binding.device_addr; |
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const u32 size = (std::min)(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]); |
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const u32 size = (std::min)(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]); |
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Buffer& buffer = slot_buffers[binding.buffer_id]; |
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Buffer& buffer = slot_buffers[binding.buffer_id]; |
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TouchBuffer(buffer, binding.buffer_id); |
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TouchBuffer(buffer, binding.buffer_id); |
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++channel_state->uniform_cache_shots[0]; |
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const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID && |
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const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID && |
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size <= channel_state->uniform_buffer_skip_cache_size && |
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size <= channel_state->uniform_buffer_skip_cache_size && |
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!memory_tracker.IsRegionGpuModified(device_addr, size); |
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!memory_tracker.IsRegionGpuModified(device_addr, size); |
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